Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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11d17d0fe5
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Various bug fixes
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2017-11-25 17:04:25 -10:00 |
Jack Andersen
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83176b41a9
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
Jack Andersen
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0744a2307a
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Several architectural fixes and additions
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2017-01-21 15:40:12 -10:00 |
Jack Andersen
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3544cbd278
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Work on FRME widgets; initial DSP streaming
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2017-01-13 18:16:10 -10:00 |
Jack Andersen
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f665812d6e
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More CGuiSys and CFrontEndUI work
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2016-12-15 18:35:49 -10:00 |
Jack Andersen
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8fc0d57500
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Thread-safe extraction
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2016-03-31 18:25:00 -10:00 |
Jack Andersen
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5108456dc9
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CGuiTextPane imps
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2016-03-21 16:27:46 -10:00 |
Jack Andersen
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5b6333fb60
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More widget imps
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2016-03-17 12:19:25 -10:00 |
Jack Andersen
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79d90f46d3
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CGuiModel imps
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2016-03-16 16:18:01 -10:00 |
Jack Andersen
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a81bc3c7a2
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CGuiLight imps
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2016-03-16 10:49:35 -10:00 |
Jack Andersen
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fcee32f666
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Some initial widget imps
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2016-03-15 17:37:51 -10:00 |
Jack Andersen
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b3859c4476
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Many CGuiWidget imps
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2016-03-15 13:23:45 -10:00 |
Jack Andersen
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aa207d3e5f
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Frame and Widget imps
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2016-03-13 14:58:19 -10:00 |
Jack Andersen
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d81c9698ff
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Various widget constructor stubs and factories
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2016-03-11 18:58:56 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
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10b7c624f2
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Update libSpecter
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2016-02-01 20:34:46 -08:00 |
Phillip Stephens
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01f5b513d4
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Preliminary FRME blender export
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2016-01-20 23:56:22 -08:00 |
Phillip
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b53a1d30b2
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Fix MSVC name squatting, (near, far)
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2016-01-19 04:35:55 -08:00 |
Phillip Stephens
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7c6dbacbd3
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Fix TXPN for version 1
Prelim EGMC support (just getting ID and loading DNA)
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2016-01-19 01:45:30 -08:00 |
Phillip Stephens
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8a454a4fb2
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Add FRME
Various fixes
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2016-01-18 21:32:34 -08:00 |