Commit Graph

1321 Commits

Author SHA1 Message Date
Lioncash 58e0c7eaa7 hecl/SystemChar: Cast to unsigned char before calling tolower/toupper
Performed for the same reasons outlined within
b32f16b519eafacb9de4852855486270f73d5e2e (avoiding undefined behavior).
2019-08-15 02:28:31 -04:00
Lioncash b63d848846 hecl/hecl: Amend lingering formatting inconsistencies
Amends formatting issues that were pre-existing to get them out of the
way.
2019-08-15 02:28:09 -04:00
Lioncash 485782e3a7 hecl/hecl: Convert typedefs to using aliases
Same thing, but slightly nicer to read.
2019-08-15 02:26:12 -04:00
Lioncash eb872cdf88 hecl/hecl: Assign ResourceLock's good member in the initializer list
Same behavior, but more idiomatic. While we're at it, we can make said
constructor and the conversion operator explicit to make the class a
little less error-prone.
2019-08-15 02:26:12 -04:00
Lioncash 92b87676c2 hecl/hecl: Make Entry take SystemString by value and move it
This allows callers to move into the constructor and subsequently move
into the member variable, avoiding copies altogether.
2019-08-15 02:26:12 -04:00
Lioncash dae3e6123f hecl/hecl: Make string conv operator+ instances friend functions
Makes both operators symmetrical to one another.
2019-08-15 02:26:12 -04:00
Lioncash c7aae83a75 hecl/hecl: Slightly improve resource usage within string conv operator+ funcs
We already construct a std::string instance, so we can just append to
it instead of creating another temporary with std::string's operator+.
We also change this to append using the string view getter functions, as
this allows the appending process to do less work. When a pointer is
passed in, a strlen call would need to be performed in order to
determine the total characters to append. However, we already know the
size (via the string view).
2019-08-15 02:26:12 -04:00
Lioncash c513a4b61f hecl/hecl: Make use of std::char_traits with StrNCmp
Same behavior, but allows removing the use of ifdefs, unifying the code
paths.
2019-08-15 02:26:12 -04:00
Lioncash ef6b41ea15 hecl/hecl: Amend string functions operating on string views to use interface functions
We don't really need to call out to the C functions to perform the
comparison behavior when the views already have a comparison function
as part of their interface.
2019-08-15 02:26:03 -04:00
Lioncash e0b5a4e2f7 hecl/hecl: Cast to unsigned char before calling std::isspace
std::string_view instances can contain character values that lie outside
the range of an unsigned char (negative values). If such a value is
passed into std::isspace, then the behavior of the function is
undefined. To avoid this, we add these casts.
2019-08-15 01:21:10 -04:00
Lioncash 91ff474c44 hecl/hecl: Handle bounded strings within CaseInsensitiveCompare
std::string_view instances aren't guaranteed to be null-terminated, so
we shouldn't be treating them as if they are in these functions, and
should instead use a bounded comparison based off their sizes.

This way we prevent an edge-case from ever becoming a problem and also
remove an ifdef, making the code uniform across all implementations.
2019-08-15 01:21:04 -04:00
Phillip Stephens 9dc1373201 Update boo 2019-08-14 06:52:24 -07:00
Phillip Stephens 78e88679a9 Update boo 2019-08-13 14:40:21 -07:00
Phillip Stephens a7c97b313c Update athena 2019-08-10 17:47:40 -07:00
Jack Andersen 7b05b41d34 Windows build fixes 2019-07-27 15:19:48 -10:00
Jack Andersen 08d15514a9 Update submodules 2019-07-20 22:42:03 -10:00
Jack Andersen 6988f86672 Massive fmtlib refactor 2019-07-19 18:22:58 -10:00
Jack Andersen b483acb8d3 Update submodules 2019-07-06 22:21:39 -10:00
Phillip Stephens efa7463a9a shaderc metal "error" fix 2019-07-01 01:26:42 -07:00
Phillip Stephens cfd365bebe Update boo 2019-06-30 21:03:54 -07:00
Phillip Stephens b251de5fd0 Update boo 2019-06-30 20:40:26 -07:00
Phillip Stephens 385f60cea3 Update boo 2019-06-30 20:15:40 -07:00
Jack Andersen c67c9b08f8 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl 2019-06-20 20:02:43 -10:00
Jack Andersen 3256a05a99 Update boo 2019-06-20 20:02:34 -10:00
Phillip Stephens b8ebd9aeab Update boo 2019-06-20 15:44:23 -07:00
Jack Andersen 49eb971037 Update boo 2019-06-15 20:25:03 -10:00
Jack Andersen 4fa1a2f3b7 Fixes for ANCS cooking 2019-06-14 14:37:53 -10:00
Jack Andersen 31caec79dd Windows build fixes 2019-06-12 15:29:52 -10:00
Jack Andersen 387f8fa864 Blender Python API updates and better CMake dependency handling 2019-06-11 16:01:19 -10:00
Jack Andersen 7cc157c8b9 Support for per-stage shader hashing 2019-06-05 14:07:29 -10:00
Jack Andersen 82fc24ebe6 Update boo 2019-06-02 21:51:26 -10:00
Jack Andersen 4de7e2c0d6 Update boo 2019-05-31 23:27:44 -10:00
Jack Andersen c8c6936e0c Update boo 2019-05-31 17:40:30 -10:00
Jack Andersen 50ca5553ab Ensure ApplicationReps.hpp is generated in binary directory 2019-05-10 13:08:05 -10:00
Jack Andersen e1b01a0962 Update boo 2019-05-09 18:10:04 -10:00
Jack Andersen f596cbff83 Windows fixes for refactor 2019-05-09 18:07:48 -10:00
Jack Andersen 92e2c03a01 Fix skin binding unordered_map use 2019-05-08 13:38:00 -10:00
Jack Andersen 5c59acddf2 Blender 2.8 refactor 2019-05-07 17:47:34 -10:00
Jack Andersen 8b1b674a7d Ensure uninitialized data is not accessed in normal operation 2019-04-06 18:54:58 -10:00
Jack Andersen 2ab5c1436b Add True and False tests for bitwise enums 2019-04-02 18:29:04 -10:00
Jack Andersen 6816fea5b8 Update athena 2019-03-23 22:05:36 -10:00
Jack Andersen 4bb697cbdf Update boo 2019-03-09 23:14:04 -10:00
Jack Andersen 72b14a78a0 Correct indirect texture sampling swizzle 2019-03-07 17:33:50 -10:00
Jack Andersen 3759bf1b3d Avoid redundant pool destroy/allocs 2019-03-04 22:34:03 -10:00
Jack Andersen f262e59e68 Update boo 2019-03-03 13:03:33 -10:00
Jack Andersen 927be4e839 Proper blending modes for handling alpha test 2019-03-02 20:17:41 -10:00
Jack Andersen 1f04f7ae12 Add closefrom call to RunProcess 2019-02-26 19:13:19 -10:00
Jack Andersen 6626557cc4 TexGen bug fix with diffuse-only pass 2019-02-26 18:50:13 -10:00
Jack Andersen 8e8ecaf4aa Add fallback for diffuse expression 2019-02-24 22:10:34 -10:00
Jack Andersen a9254f6643 Ensure pipes aren't duplicated between blender instances 2019-02-24 00:14:44 -10:00