Commit Graph

7282 Commits

Author SHA1 Message Date
Luke Street 8286f006cf Automatically remap controllers; separate cxxbridge build files 2022-02-09 00:13:19 -05:00
Luke Street ed4d38073b Fix controller axes + clamping 2022-02-08 22:14:14 -05:00
Phillip Stephens acd861754c
TexturedQuad fixes, Better controller input handling (needs custom mapping) 2022-02-08 11:18:12 -08:00
Phillip Stephens 5add26b42e
Add ability to set/get player index on SDL controllers 2022-02-08 01:40:50 -08:00
Luke Street 5a41dab870 Merge remote-tracking branch 'origin/main' into wgpu
# Conflicts:
#	extern/boo
2022-02-08 03:46:22 -05:00
Luke Street 72b4d5a7fc macOS fixes; call onAppWindowResized after launch 2022-02-08 03:42:59 -05:00
Luke Street 011f65c48f Set window icon 2022-02-08 03:28:56 -05:00
Luke Street b871cc965a memmove -> memcpy 2022-02-08 01:59:09 -05:00
Luke Street 921d6bf10a Working movie player 2022-02-08 01:54:05 -05:00
Luke Street a1482b4743 SDL controller input 2022-02-07 20:48:08 -05:00
Phillip Stephens 938852afd8
Remove missed boo nonsense 2022-02-07 04:30:36 -08:00
Phillip Stephens f7061b1a49
Remove boo classes from CAuiImagePane 2022-02-07 04:28:47 -08:00
Phillip Stephens b8e60eac1b
Add a raw verts version for queue_textured_quad 2022-02-07 04:22:51 -08:00
Phillip Stephens 4c705683bc
Fix index out of range error 2022-02-07 04:21:49 -08:00
Phillip Stephens 72502ec9a2
Start implementing input 2022-02-07 02:45:56 -08:00
Phillip Stephens 710b9ae6b3
Add resized/moved events, minor cleanup 2022-02-06 14:53:42 -08:00
Phillip Stephens c53ee12578
Add ability to check if DXT1/BC1 is supported, create a fake texture for the time being for hardware that doesn't support it 2022-02-06 05:13:19 -08:00
Phillip Stephens 06a1c6e8ac
Minor fixes, get PRESS START rendering 2022-02-05 07:22:30 -08:00
Phillip Stephens 18cb40268a
Fix about window not centering when window is resized if no ISO/Project is specified 2022-02-04 21:19:28 -08:00
Luke Street 41dc1b2cde Update boo 2022-02-04 23:25:41 -05:00
Luke Street 8e695dce74 Fix macOS compilation 2022-02-04 23:25:35 -05:00
Luke Street 509252a17f Splash screen rendering 2022-02-04 21:23:15 -05:00
Phillip Stephens 8d01afc632
Finish CModel constructors 2022-02-04 00:10:09 -08:00
Phillip Stephens dca8af4d96
Fix division on packed normals 2022-02-03 07:26:33 -08:00
Phillip Stephens 9461fe0563
More CModel RE, removed the separated normal types hack 2022-02-03 07:24:41 -08:00
Phillip Stephens a6106b6c42
Fix factory ref 2022-02-01 23:20:29 -08:00
Phillip Stephens aca91b9361
More CModel re-reverse engineering 2022-02-01 23:18:03 -08:00
Phillip Stephens 05f841a5ce
More CModel RE 2022-02-01 01:18:42 -08:00
Phillip Stephens 3ba2c4bfff
Minor fixes, more CModel RE 2022-02-01 00:14:49 -08:00
Luke Street e48435f11e Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
Phillip Stephens a491e2e9f2
Minor cleanups 2022-01-30 12:07:24 -08:00
Phillip Stephens 91996ab561
Fixup metaforce.desktop 2022-01-12 21:59:02 -08:00
Phillip Stephens ce33f1124d
Rename urde.desktop to metaforce.desktop 2022-01-12 21:44:39 -08:00
Phillip Stephens 45450dce16
Update submodules 2022-01-10 23:29:33 -08:00
Phillip Stephens 36f7e69aa8
Blender detection fixes 2022-01-10 21:54:18 -08:00
Phillip Stephens c8e6447b7c
Finally fix version info, AKA I'm an idiot and can't remember the proper paths >.> 2022-01-09 21:57:36 -08:00
Phillip Stephens bf678daca2
Fix version info 2022-01-09 21:51:34 -08:00
Phillip Stephens b354ed0740
Attempt to fix crash on windows 2022-01-09 20:34:57 -08:00
Phillip Stephens 13d4a94ee1
PhazonBeam fixes, add debug hack for Metroid Prime's lair cutscene trigger 2022-01-09 17:17:51 -08:00
Phillip Stephens 8a9701fc30
CMetroidPrimeExo fixes 2022-01-09 17:17:10 -08:00
Phillip Stephens 11a47922ff
Fix VISI being broken 2022-01-09 17:16:32 -08:00
Phillip Stephens 72082fc409
Add source object name to Object message log 2022-01-09 17:15:59 -08:00
Phillip Stephens a5e204afe4
I *love* windows..... 2022-01-08 18:17:53 -08:00
Phillip Stephens 989c267dce
Minor Blender 3.0 fixes, add ability to override blender in metaforce-gui 2022-01-08 17:56:28 -08:00
Phillip Stephens 2f0febba27
Blender 3.0 fixes 2022-01-02 19:25:25 -08:00
Phillip Stephens 5491fd75cf
Add blender known issues with workarounds 2021-12-06 23:09:51 -08:00
Phillip Stephens 9c0bebdf00 Add missing FMT_STRING 2021-11-25 15:26:21 -08:00
Phillip Stephens bb9a29c82f Fix missed GRP* macros in Runtime/MP0/MP1.cpp 2021-11-25 13:58:15 -08:00
Phillip Stephens 162e85aa2c
Rename all sound groups' group IDs, and fix header importing for SFX and Macro names 2021-11-24 23:01:47 -08:00
Phillip Stephens 5cc2e6bce7
Update athena 2021-11-23 22:14:05 -08:00