Jack Andersen
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5e2f2e3af8
|
Finishing touches to CMemoryCardDriver
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2016-12-23 19:23:50 -10:00 |
Jack Andersen
|
03a93c52b9
|
CSaveUI work
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2016-12-17 18:16:04 -10:00 |
Jack Andersen
|
6b765838a7
|
Work on CFrontEndUI
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2016-12-14 12:56:59 -10:00 |
Jack Andersen
|
9b6ab93ae5
|
Remove unnecessary and RVO-detrimental moves
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2016-10-02 18:39:31 -10:00 |
Jack Andersen
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9a15f72fc7
|
use `-flto=thin` as LTO flag; MemoryCardSys work
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2016-09-30 12:43:19 -10:00 |
Phillip Stephens
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23b6bd350e
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Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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2016-09-25 09:45:22 -07:00 |
Phillip Stephens
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f721d0494e
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Make CMain a polymorphic class
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2016-09-16 23:40:45 -07:00 |
Phillip Stephens
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c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |
Jack Andersen
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1d8dfa3205
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CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
Jack Andersen
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8580c5d972
|
Implement CSplashScreen
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2016-09-12 19:36:21 -10:00 |
Jack Andersen
|
668c4f7eee
|
Fixes in preparation for rigged model rendering
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2016-09-04 12:47:48 -10:00 |
Jack Andersen
|
302d897e10
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Various CWorldTransManager bug fixes
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2016-09-02 07:50:03 -10:00 |
Jack Andersen
|
3acc93f1c0
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Better boo init within CMain; shader fixes
|
2016-08-16 20:18:18 -10:00 |
Jack Andersen
|
0dacc2233c
|
Work on CWorldTransManager
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2016-08-15 10:58:07 -10:00 |
Jack Andersen
|
7afdc556fd
|
Adjust runtime directory layout
|
2016-04-16 13:48:29 -10:00 |
Jack Andersen
|
e51a657ec1
|
CAnimSourceReader imps
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2016-04-15 17:24:25 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
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2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
9ade279902
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
8c9eca1858
|
remove 'mp1' target in favor of library entry
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2016-03-03 19:28:20 -10:00 |