Phillip Stephens
|
c72ee72f6f
|
Conform other platforms
|
2017-05-29 01:18:54 -07:00 |
Phillip Stephens
|
145c152012
|
Fix GLSL reflection shader compile errors.
|
2017-05-28 23:00:17 -07:00 |
Phillip Stephens
|
ade1011dbc
|
Update athena
|
2017-05-22 03:40:55 -07:00 |
Jack Andersen
|
2f7fd17aaa
|
Update boo
|
2017-05-11 16:55:11 -10:00 |
Jack Andersen
|
d3b660b824
|
Update boo
|
2017-05-11 09:42:15 -10:00 |
Jack Andersen
|
2871157f99
|
Update boo
|
2017-05-11 09:14:12 -10:00 |
Jack Andersen
|
2d94e19ffb
|
Update boo
|
2017-05-08 17:38:56 -10:00 |
Jack Andersen
|
42bb3a7f0b
|
Update boo
|
2017-05-08 09:09:49 -10:00 |
Jack Andersen
|
a0efeb3c07
|
Add visibility mode field for mappable objects
|
2017-04-22 11:44:18 -10:00 |
Jack Andersen
|
de671c592d
|
Update athena
|
2017-04-21 20:42:08 -10:00 |
Jack Andersen
|
8bfac09158
|
Add map visibility mode property
|
2017-04-18 13:38:23 -10:00 |
Jack Andersen
|
21e2a26e36
|
HLSL reflection fix
|
2017-03-26 08:21:01 -10:00 |
Jack Andersen
|
b860d962ae
|
Reflection shader support
|
2017-03-25 19:51:58 -10:00 |
Jack Andersen
|
d92ba13405
|
MAPA fix
|
2017-03-23 19:28:51 -10:00 |
Jack Andersen
|
ed5085e42b
|
MAPA/MAPU bug fixes
|
2017-03-20 11:14:20 -10:00 |
Jack Andersen
|
87ae8aaa57
|
Windows fixes
|
2017-03-19 20:59:14 -10:00 |
Jack Andersen
|
53521a0eea
|
Initial blender addon support for MAPA and MAPU types
|
2017-03-19 19:08:51 -10:00 |
Jack Andersen
|
9cc364c4fd
|
Updated rendering interface for boo
|
2017-03-17 13:32:18 -10:00 |
Jack Andersen
|
165094b949
|
Merge branch 'master' of https://github.com/AxioDL/hecl
|
2017-03-13 21:03:35 -10:00 |
Jack Andersen
|
626056f3b9
|
Refactor for boo upgrades
|
2017-03-13 21:03:22 -10:00 |
Jack Andersen
|
2478495cbb
|
GCC compile fixes
|
2017-03-10 20:32:12 -10:00 |
Jack Andersen
|
21194f43db
|
Update Metal for frontface culling support
|
2017-03-10 11:07:55 -10:00 |
Jack Andersen
|
56aacdacde
|
backface culling support
|
2017-03-10 10:38:34 -10:00 |
Jack Andersen
|
e698a27d1c
|
Use HECL_MULTIPROCESSOR macro for enabling multithreaded work
|
2017-03-10 07:58:43 -10:00 |
Jack Andersen
|
326f24d831
|
Update boo
|
2017-03-05 20:33:34 -10:00 |
Jack Andersen
|
3b7c7cf0fc
|
Texture identifier collision avoidance for Metal
|
2017-03-05 13:34:55 -10:00 |
Jack Andersen
|
437fd54400
|
Ensure shader extension textures don't conflict
|
2017-03-05 13:00:37 -10:00 |
Jack Andersen
|
b30381a5fd
|
Move xxhash to boo
|
2017-03-04 21:55:32 -10:00 |
Jack Andersen
|
6b4351d689
|
Missing #include for linux
|
2017-02-25 16:42:57 -10:00 |
Jack Andersen
|
89f216d94f
|
Add hecl::PathRelative()
|
2017-02-24 21:58:36 -10:00 |
Jack Andersen
|
8c3a7da616
|
Updates to support VISI generation
|
2017-02-23 22:27:07 -10:00 |
Jack Andersen
|
9cf2aec5c1
|
Update boo
|
2017-02-15 19:46:49 -10:00 |
Jack Andersen
|
08ac1d4703
|
Update boo
|
2017-02-15 18:47:50 -10:00 |
Jack Andersen
|
26347bcfcb
|
Update boo
|
2017-02-15 17:17:58 -10:00 |
Jack Andersen
|
73749e01a5
|
Update boo
|
2017-02-15 13:10:54 -10:00 |
Jack Andersen
|
aed83c0df1
|
Update boo
|
2017-02-14 22:28:52 -10:00 |
Jack Andersen
|
7fa9ea7326
|
Update boo
|
2017-02-14 20:49:51 -10:00 |
Jack Andersen
|
4e16a20a37
|
Update boo
|
2017-02-14 20:00:55 -10:00 |
Phillip Stephens
|
d67d54ddd0
|
Change how 32bit hashes are calculated to prevent collisions
|
2017-02-13 13:27:43 -08:00 |
Jack Andersen
|
86f9f62ef6
|
Targeted subresource generation for Actor and World blends
|
2017-02-12 20:51:15 -10:00 |
Jack Andersen
|
de41c5d92d
|
Update athena
|
2017-02-12 13:55:50 -10:00 |
Jack Andersen
|
5c298d71a8
|
Update boo
|
2017-02-12 08:21:22 -10:00 |
Jack Andersen
|
efc861a170
|
Update boo
|
2017-02-11 22:45:00 -10:00 |
Phillip Stephens
|
d1bf1ff426
|
Update boo
|
2017-02-10 20:22:18 -08:00 |
Jack Andersen
|
154a44e21f
|
Add master mulColor to programmable shader output
|
2017-02-09 23:00:23 -10:00 |
Jack Andersen
|
e07e82f798
|
Update boo
|
2017-02-08 23:22:50 -10:00 |
Jack Andersen
|
a710878373
|
Update boo
|
2017-02-04 08:25:53 -10:00 |
Jack Andersen
|
ae9b2309cf
|
Add RecrusiveMakeDir
|
2017-02-03 17:45:39 -10:00 |
Jack Andersen
|
140e584bf8
|
Update boo
|
2017-02-02 21:33:31 -10:00 |
Jack Andersen
|
1bfef7ddf8
|
ShaderCacheManager read fix
|
2017-02-02 20:22:54 -10:00 |