Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
|
2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
149eed4b73
|
Implement CAuxBeam
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2017-09-09 14:36:21 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
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1f7e8e1033
|
Additional CPlayerGun implementations; downcast macro for tweak pointers
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2017-08-26 17:02:18 -10:00 |
Jack Andersen
|
86ada63867
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Work on CPlayerGun
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2017-08-25 18:36:25 -10:00 |
Jack Andersen
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e8a55d84d4
|
Implement CRainSplashGenerator and finish CPlayerGun constructor
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2017-08-21 17:20:22 -10:00 |
Jack Andersen
|
c66f9d0ec7
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Add CPU-based skinning path for vertex manipulation effects
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2017-08-20 19:46:59 -10:00 |
Jack Andersen
|
c5514b3374
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More CPlayer implementations
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2017-07-19 07:47:57 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
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2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
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2017-01-26 18:58:21 -08:00 |
Jack Andersen
|
24bfc47d1a
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |