Jack Andersen
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ad2681f857
|
Windows fixes
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2019-01-28 22:28:35 -10:00 |
Jack Andersen
|
636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
357a7efa9a
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Various bug fixes
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2018-06-01 20:06:40 -10:00 |
Jack Andersen
|
317aa9af25
|
Finish CScriptPlayerActor
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2018-05-13 18:38:58 -10:00 |
Phillip Stephens
|
f5ea144b47
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
Jack Andersen
|
46a4a37cc6
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
ae6797f24b
|
Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
Jack Andersen
|
c00cc6cea9
|
Lots of bug fixes; working CPhazonSuitFilter
|
2017-12-19 20:06:54 -10:00 |
Jack Andersen
|
6854cb9df7
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
Jack Andersen
|
41edf5a226
|
Initial CCinematicCamera implementations
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2017-11-22 16:15:09 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Phillip Stephens
|
e062de1429
|
Finish CScriptActor
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2017-02-12 16:00:07 -08:00 |
Phillip Stephens
|
331253cd1f
|
Initial CScriptActor imps
|
2017-02-10 16:52:52 -08:00 |
Phillip Stephens
|
d9f5805356
|
Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
Phillip Stephens
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37aab51253
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
Phillip Stephens
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4615f37f59
|
Various imps
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2016-04-22 13:22:45 -07:00 |
Jack Andersen
|
76afccbdbe
|
More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |