Commit Graph

23 Commits

Author SHA1 Message Date
Jack Andersen 233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 1aab0528f3 Various bug fixes 2018-11-07 14:53:38 -10:00
Jack Andersen c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Jack Andersen e4ff23c279 Massive template-based DNA refactor 2018-02-21 21:24:51 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 56b24c39f0 Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
Jack Andersen b9baa84b1d AGSC/ATBL/CSNG extracting and cooking 2016-09-18 13:47:48 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Phillip Stephens 10db7d86d2 Add hecl_lightmap to MP3 materials 2016-02-26 00:00:36 -08:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens e0c8d17d90 Fix OPAC usage (WIP) 2016-01-17 16:01:50 -08:00
Phillip Stephens adf31e36d1 Fix INCA, closes issue #9
Camera stubs
2016-01-17 14:41:49 -08:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Jack Andersen 0d2f2cfd34 Initial cook tool integration 2015-10-03 19:08:56 -10:00
Phillip Stephens 3acddce766 Material fixes 2015-09-19 13:36:46 -07:00
Jack Andersen ea2c5b9722 MP3 Material fix 2015-09-18 21:46:36 -10:00
Jack Andersen e431f96f5d MP3 Material updates 2015-09-18 21:08:01 -10:00
Phillip Stephens 872e2d4d52 Fix UV Selection 2015-09-18 22:24:32 -07:00
Jack Andersen 84531b676f Initial MP3 Material Support 2015-09-18 15:38:40 -10:00
Jack Andersen 310aa10116 Refactor of CMDL to effectively share across games 2015-08-09 15:53:24 -10:00