Phillip Stephens
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353dbadfe9
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Code cleanup and corrections
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2017-01-06 17:58:05 -08:00 |
Jack Andersen
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6b765838a7
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Work on CFrontEndUI
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2016-12-14 12:56:59 -10:00 |
Phillip Stephens
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f721d0494e
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Make CMain a polymorphic class
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2016-09-16 23:40:45 -07:00 |
Jack Andersen
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32be061783
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-09-16 10:21:43 -10:00 |
Jack Andersen
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2fed8f36fb
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Initial CSlideShow
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2016-09-16 10:18:03 -10:00 |
Phillip Stephens
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c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |
Jack Andersen
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25d808e2b9
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Functioning XRay blur filter
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2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
12f23ba340
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Several CWorldTransManager imps
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2016-08-16 12:49:19 -10:00 |
Jack Andersen
|
0dacc2233c
|
Work on CWorldTransManager
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2016-08-15 10:58:07 -10:00 |
Jack Andersen
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24bfc47d1a
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Plenty of dependency stubs for CStateManager
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2016-08-14 11:11:44 -10:00 |
Phillip Stephens
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165735ba1b
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CScannableObjectInfo imps
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2016-08-03 16:20:31 -07:00 |
Phillip Stephens
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4541234706
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More AutoMapper imps (CMapArea and CMappableObject)
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2016-07-30 18:43:34 -07:00 |
Jack Andersen
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c91bfade75
|
CCharacterFactory imps
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2016-04-14 17:02:21 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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783fb4c4fe
|
Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
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b261e09f51
|
Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
Jack Andersen
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d1faf4e72d
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Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
7223a9dce5
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more input implementation
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2015-08-28 15:30:47 -10:00 |
Jack Andersen
|
ce42cdd3be
|
various input class implementations
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2015-08-27 14:11:31 -10:00 |
Jack Andersen
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d6e0a1c7c6
|
More class stubs
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2015-08-26 14:23:46 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |