Phillip Stephens
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933279ceb6
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Various knockback related fixes, don't call WaitForComplete in CGameaArea
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2021-06-13 18:06:29 -07:00 |
Phillip Stephens
|
ace87397d7
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Knockback/Damage fixes
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2021-06-13 03:11:16 -07:00 |
Luke Street
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12c38f57fa
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ci: Fix file arg in altool
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2021-06-12 12:48:20 -04:00 |
Luke Street
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f8627f54f6
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Update README.md
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2021-06-12 11:26:52 -04:00 |
Luke Street
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f011192099
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ci: Fix PowerShell glob
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2021-06-12 11:05:22 -04:00 |
Luke Street
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71246839cd
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ci: Always upload cache
|
2021-06-12 10:35:07 -04:00 |
Luke Street
|
3f9b0e6822
|
ci: Expand-Archive -Force
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2021-06-12 10:04:28 -04:00 |
Luke Street
|
dce1c1f882
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ci: Add macOS qt5 to PATH; fix Windows install dir
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2021-06-12 10:02:12 -04:00 |
Luke Street
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1843eef976
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ci: Windows release build fixes
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2021-06-12 00:53:51 -04:00 |
Luke Street
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5356cd688a
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rstl: Make iterators default-constructible (MSVC STL fix)
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2021-06-12 00:45:14 -04:00 |
Luke Street
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5d65131966
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Improvements to install target
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2021-06-12 00:13:57 -04:00 |
Luke Street
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7bb6b06e2d
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Small fixes to workflows, bintoc/shaderc, CMakePresets
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2021-06-11 22:57:38 -04:00 |
Luke Street
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6716bb1c93
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Update athena; fix buildcache cache action
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2021-06-11 22:38:29 -04:00 |
Luke Street
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ae1ec87edc
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Update boo, amuse, athena
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2021-06-11 22:01:50 -04:00 |
Luke Street
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5097da5777
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Release workflow updates; use athena zlib for bintoc
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2021-06-11 21:50:57 -04:00 |
Luke Street
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9029c8e7af
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Fix missed reference to env.RUNNER_WORKSPACE
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2021-06-11 21:21:39 -04:00 |
Luke Street
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5815fa6577
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Updates based on universal branch
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2021-06-11 21:19:33 -04:00 |
Luke Street
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f8363b90a7
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Merge remote-tracking branch 'origin/test/universal' into cmake-presets
# Conflicts:
# .github/workflows/build.yml
# CMakeLists.txt
# Editor/badging/CMakeLists.txt
# Editor/locale/CMakeLists.txt
# Runtime/locale/locales-inl.hpp
# hecl/CMakeLists.txt
# specter/lib/TextView.cpp
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2021-06-11 19:52:19 -04:00 |
Luke Street
|
6fc33e809a
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Use CMakePresets.json
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2021-06-10 00:30:31 -04:00 |
Luke Street
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073af40c4d
|
Use freetype for ImGui fonts if available
|
2021-06-07 13:10:55 -07:00 |
Phillip Stephens
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a9bcb7a9ce
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
Phillip Stephens
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d7559823ea
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Remove unused layername parsing from CookSAVW
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2021-06-06 22:42:15 -07:00 |
Phillip Stephens
|
fb2b491bcf
|
Missed one
|
2021-06-06 22:40:29 -07:00 |
Phillip Stephens
|
c4eb432834
|
Fix borked layer names
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2021-06-06 22:23:28 -07:00 |
Phillip Stephens
|
4cd242aef3
|
Fix compile error with MSVC
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2021-06-06 18:40:16 -07:00 |
Phillip Stephens
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3664b1b8d1
|
More compile fixes, disable clang CI for now
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2021-06-06 17:35:39 -07:00 |
Phillip Stephens
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0b4f15341b
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Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
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2021-06-06 17:07:45 -07:00 |
Phillip Stephens
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5bfe881b95
|
Compile fixes
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2021-06-06 16:58:27 -07:00 |
Phillip Stephens
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5f1aed51cb
|
De-hardcode max entity count
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2021-06-06 16:53:41 -07:00 |
Phillip Stephens
|
89378700f7
|
Fix incorrect check for Top-left in ShowDebugOverlay
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2021-06-06 14:24:29 -07:00 |
Phillip Stephens
|
34baaa8adb
|
Give the input viewer it's own overlay
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2021-06-06 14:22:59 -07:00 |
Phillip Stephens
|
995dc184b0
|
Tie fullscreen state into the CVar
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2021-06-06 13:59:53 -07:00 |
Phillip Stephens
|
a6076eb5f9
|
Don't clobber the modified flag when unlocking
|
2021-06-06 13:37:04 -07:00 |
Phillip Stephens
|
73b7ba8414
|
Add "Reset to defaults" button to CVar viewer
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2021-06-06 13:28:16 -07:00 |
Phillip Stephens
|
4845ea605a
|
Fix minimum dt value (was setting it to be <1/30 by accident)
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2021-06-06 13:27:15 -07:00 |
Phillip Stephens
|
6ff7e06c15
|
Remove unnecessary namespace specifier in CGameArea
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2021-06-04 22:31:10 -07:00 |
Phillip Stephens
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e9b2230c0a
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Rename CStateManager::x8_idArr to CStateManager::x4_idArr to better match the game
|
2021-06-04 22:30:38 -07:00 |
Phillip Stephens
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95f44be694
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Rename CSavwWorld to CWorldSaveGameInfo
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2021-06-04 22:30:23 -07:00 |
Phillip Stephens
|
354d3a0199
|
Actually fix AuiImagePane
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2021-06-04 02:53:12 -07:00 |
Phillip Stephens
|
0a869db665
|
Fix animated scans
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2021-06-04 02:06:24 -07:00 |
Phillip Stephens
|
8f1b39c27f
|
Revert change in CTextExecuteBuffer to fix intro text
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2021-06-03 23:21:36 -07:00 |
Phillip Stephens
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945302c481
|
Remove deleted file from CMakeLists.txt
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2021-06-03 23:08:51 -07:00 |
Phillip Stephens
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144af8cc15
|
Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
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2021-06-03 23:08:05 -07:00 |
Phillip Stephens
|
99d363d5df
|
Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
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2021-06-03 16:47:04 -07:00 |
Phillip Stephens
|
665dc5fd51
|
Fix credits scale
|
2021-06-03 16:24:04 -07:00 |
Phillip Stephens
|
0c6813d952
|
Implement CCredits, minor text parser fixes
|
2021-06-03 16:24:02 -07:00 |
Phillip Stephens
|
0f92b8d8c5
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Rename CRelayTracker back to CScriptMailbox
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2021-06-03 14:40:01 -07:00 |
Luke Street
|
4df59e3e39
|
Add new screenshot + Trilogy note to README.md
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2021-06-03 10:28:39 -04:00 |
Phillip Stephens
|
95c944563b
|
I'm dumb, it is `std::min'
|
2021-06-02 22:17:42 -07:00 |
Phillip Stephens
|
8c2832d13e
|
More Spiderball fixes
|
2021-06-02 22:02:51 -07:00 |