Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Phillip Stephens
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ecff2b7f8d
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Implement WorldTeleporter and SpiderBallWaypoint
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2017-08-08 15:12:14 -07:00 |
Jack Andersen
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ca69a54faf
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Jack Andersen
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da91c921cb
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Bitfield initializer bug fixes
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2017-01-24 18:40:19 -10:00 |
Phillip Stephens
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c20eb76189
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Various imps and stubs
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2016-09-13 22:45:46 -07:00 |
Jack Andersen
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0d08d4a40e
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CToken usage fixes in CWorldTransManager; better model instances
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2016-09-02 11:39:46 -10:00 |
Jack Andersen
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670eb998d4
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Work on character animation
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2016-08-21 10:39:18 -10:00 |
Jack Andersen
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25d808e2b9
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Functioning XRay blur filter
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2016-08-19 18:22:13 -10:00 |
Jack Andersen
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d234bffe2a
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TMultiBlendShader and quad filters
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2016-08-16 15:58:53 -10:00 |
Jack Andersen
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12f23ba340
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Several CWorldTransManager imps
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2016-08-16 12:49:19 -10:00 |
Jack Andersen
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0dacc2233c
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Work on CWorldTransManager
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2016-08-15 10:58:07 -10:00 |
Phillip Stephens
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7d07fb62ae
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CWorldTransManager and CGraphicsPalette stubs
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2016-07-21 14:50:51 -07:00 |
Jack Andersen
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7afdc556fd
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Adjust runtime directory layout
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2016-04-16 13:48:29 -10:00 |