Jack Andersen
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0f6d1645ba
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More script loaders
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2016-04-20 11:44:18 -10:00 |
Jack Andersen
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e51a657ec1
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CAnimSourceReader imps
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2016-04-15 17:24:25 -10:00 |
Jack Andersen
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795b77fe48
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Initial CAnimData implementation and other support classes
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2016-04-12 12:28:08 -10:00 |
Phillip Stephens
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14e0468adf
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DGRP Fixes
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2016-04-12 04:37:07 -07:00 |
Jack Andersen
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41f482daeb
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More AnimSourceReader imps
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2016-04-11 20:15:32 -10:00 |
Jack Andersen
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fc6cb2ec33
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ANCS stubs and initial readers
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2016-04-10 11:22:59 -10:00 |
Jack Andersen
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e661fa6f2b
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Initial CCharLayoutInfo implementation
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2016-04-09 13:19:17 -10:00 |
Jack Andersen
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9ee8840b54
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Migration to new ANIM extract
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2016-04-06 17:40:25 -10:00 |
Jack Andersen
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5cd372592c
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Aux-info resource sharing; some rigging stubs
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2016-04-04 15:51:25 -10:00 |
Jack Andersen
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9fcce94a7a
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Async resource build fixes
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2016-03-31 15:00:37 -10:00 |
Jack Andersen
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bc6ba1141d
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Deadlock fixes and PC TXTR loading
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2016-03-31 11:06:41 -10:00 |
Jack Andersen
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b373493cf3
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Much CModel work
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2016-03-30 16:44:43 -10:00 |
Jack Andersen
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99cf1153b6
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Boo D3D lambda sync
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2016-03-30 10:44:19 -10:00 |
Jack Andersen
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6b1c435d0c
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Initial CModel implementation
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2016-03-29 13:14:14 -10:00 |
Jack Andersen
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6573d7447c
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Integrate hecl ClientProcess into resource factory
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2016-03-27 18:36:55 -10:00 |
Jack Andersen
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182f519158
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BabeDead update for Blender 2.77 light falloff
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2016-03-27 10:43:04 -10:00 |
Jack Andersen
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fedc93912d
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Refactor for original/pc dataspec handling
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2016-03-25 14:51:59 -10:00 |