Commit Graph

17 Commits

Author SHA1 Message Date
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Phillip Stephens 42717c383c Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
2016-03-18 19:04:12 -07:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen accc593102 BNCE variable names and some doc-links 2016-02-27 20:55:05 -10:00
Jack Andersen 2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Phillip Stephens f70577dc2b Remove CVESPOS
Fix CVEPSO*
2016-02-17 00:38:48 -08:00
Phillip Stephens ae88e719ff Fix CVEColorToVector 2016-02-17 00:17:12 -08:00
Phillip Stephens 25de1ca641 Add missed VectorElement 2016-02-17 00:07:32 -08:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Phillip Stephens 33f50789e4 Implement rest of elements 2016-02-13 23:38:01 -08:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens bd57eea5cd More stubs 2016-02-11 22:06:17 -08:00
Jack Andersen 33eb00b366 CElementGen constructor 2016-02-09 12:52:33 -10:00
Jack Andersen 080c484a96 More element implementation 2016-02-07 13:59:05 -10:00
Jack Andersen 8dbd2f3819 Additional vector elements 2016-02-06 21:25:34 -10:00
Jack Andersen 7ae8d21c55 All int elements implemented 2016-02-06 14:19:59 -10:00
Jack Andersen 7a35dac972 Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00