Lioncash
fc4df76afc
General: Make use of emplace_back where applicable
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Allows for in-place construction. Also results in less code to read in
certain usages.
2020-03-21 00:30:12 -04:00
Lioncash
097d4a4422
Runtime: Collapse emplace_back() calls where applicable
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Same behavior, but with less code.
2020-03-13 17:14:44 -04:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
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Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
c307e354ca
Huge shader refactor
2018-10-06 16:59:17 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
f60af632b3
Big fixes and big memory leak refactor (linux only for now)
2018-05-19 20:14:57 -10:00
Jack Andersen
053ebd41c4
HUD bug fixes
2017-12-20 17:19:54 -10:00
Jack Andersen
c00cc6cea9
Lots of bug fixes; working CPhazonSuitFilter
2017-12-19 20:06:54 -10:00
Jack Andersen
a2c79eb996
More CAutoMapper fixes
2017-11-17 17:35:37 -10:00
Jack Andersen
3894749675
Changes to support boo object tracker API
2017-11-04 20:17:12 -10:00
Jack Andersen
1629882113
Refactors to support fog volume rendering
2017-03-13 21:03:58 -10:00
Jack Andersen
83baca806d
GuiSys Image geometry fixes
2017-01-29 20:58:59 -10:00
Jack Andersen
83176b41a9
FRME bug fixes and shader adjustments
2017-01-29 18:16:20 -10:00
Jack Andersen
1fbd08b7c6
Conform HLSL shaders
2017-01-28 21:27:48 -10:00
Jack Andersen
d5c7efce58
Tons of refactors and bug fixes
2017-01-28 17:58:16 -10:00
Jack Andersen
db7c2aeaf2
GuiSys and FrontEnd work
2016-12-30 14:51:51 -10:00
Jack Andersen
a93ca26ea1
CFrontEndUI work
2016-12-29 20:37:01 -10:00
Jack Andersen
0aaeed2aeb
const_cast refactor
2016-08-28 18:22:54 -10:00
Jack Andersen
9f0e9a808b
Implement Metal lighting shader
2016-04-03 20:16:03 -10:00
Jack Andersen
929f8263fc
Windows Fixes; D3D depth support
2016-04-02 19:25:34 -10:00
Jack Andersen
77a8ce5f17
boo lambda-API refactor
2016-03-30 09:16:01 -10:00
Jack Andersen
7c99de82ec
CTextRenderBuffer boo implementations
2016-03-21 22:15:00 -10:00
Jack Andersen
7835769a98
CTextExecuteBuffer imps
2016-03-19 14:32:30 -10:00
Jack Andersen
ee534de7be
Various stubs and imps
2016-03-18 14:07:31 -10:00