#pragma once #include #include "Runtime/GCNTypes.hpp" #include "Runtime/World/CEntity.hpp" namespace metaforce { class CScriptMemoryRelay : public CEntity { bool x34_24_defaultActive; bool x34_25_skipSendActive; bool x34_26_ignoreMessages; public: DEFINE_ENTITY CScriptMemoryRelay(TUniqueId, std::string_view name, const CEntityInfo&, bool, bool, bool); void Accept(IVisitor& visitor) override; void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override; }; } // namespace metaforce