#pragma once #include namespace metaforce { struct CGuiWidgetDrawParms { float x0_alphaMod = 1.f; zeus::CVector3f x4_cameraOffset; constexpr CGuiWidgetDrawParms() = default; constexpr CGuiWidgetDrawParms(float alphaMod, const zeus::CVector3f& cameraOff) : x0_alphaMod(alphaMod), x4_cameraOffset(cameraOff) {} static constexpr CGuiWidgetDrawParms Default() { return {}; } }; } // namespace metaforce