#pragma once #include "Runtime/GCNTypes.hpp" namespace metaforce { enum class EButton { A, B, X, Y, Start, Z, Up, Right, Down, Left, L, R, MAX, }; enum class EAnalogButton { Left, Right }; class CControllerButton { bool x0_pressed = false; bool x1_pressEvent = false; bool x2_releaseEvent = false; public: void SetIsPressed(bool pressed) { x0_pressed = pressed; } [[nodiscard]] bool GetIsPressed() const { return x0_pressed; } void SetPressEvent(bool press){ x1_pressEvent = press; } [[nodiscard]] bool GetPressEvent() const{ return x1_pressEvent; } void SetReleaseEvent(bool release) { x2_releaseEvent = release;}; [[nodiscard]] bool GetReleaseEvent() const { return x2_releaseEvent; } }; } // namespace metaforce