#pragma once #include namespace metaforce { enum class EIOPort { Player1 = PAD_CHAN0, Player2 = PAD_CHAN1, Player3 = PAD_CHAN2, Player4 = PAD_CHAN3, }; enum class EMotorState { Stop = PAD_MOTOR_STOP, Rumble = PAD_MOTOR_RUMBLE, StopHard = PAD_MOTOR_STOP_HARD, }; } // namespace metaforce