set(PARTICLE_SOURCES IElement.hpp CGenDescription.hpp CRealElement.hpp CRealElement.cpp CIntElement.hpp CIntElement.cpp CVectorElement.hpp CVectorElement.cpp CModVectorElement.hpp CModVectorElement.cpp CColorElement.hpp CColorElement.cpp CUVElement.hpp CUVElement.cpp CEmitterElement.hpp CEmitterElement.cpp CParticleDataFactory.hpp CParticleDataFactory.cpp CSwooshDescription.hpp CElectricDescription.hpp CDecalDescription.hpp CWeaponDescription.hpp CDecalDataFactory.hpp CDecalDataFactory.cpp CElementGen.hpp CElementGen.cpp CParticleSwooshDataFactory.hpp CParticleSwooshDataFactory.cpp CParticleSwoosh.hpp CParticleSwoosh.cpp CParticleElectricDataFactory.hpp CParticleElectricDataFactory.cpp CParticleElectric.hpp CParticleElectric.cpp CParticleGen.hpp CParticleGen.cpp CProjectileWeaponDataFactory.hpp CProjectileWeaponDataFactory.cpp CDecal.hpp CDecal.cpp CDecalManager.hpp CDecalManager.cpp CSpawnSystemKeyframeData.hpp CSpawnSystemKeyframeData.cpp CWarp.hpp CFlameWarp.hpp CFlameWarp.cpp CParticleGlobals.hpp CParticleGlobals.cpp ${PLAT_SRCS}) runtime_add_list(Particle PARTICLE_SOURCES)