#include "Runtime/World/CDamageVulnerability.hpp" namespace metaforce { const CDamageVulnerability CDamageVulnerability::sNormalVulnerability( EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EDeflectType::None); const CDamageVulnerability CDamageVulnerability::sImmuneVulnerability( EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::None); const CDamageVulnerability CDamageVulnerability::sReflectVulnerability( EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::One); const CDamageVulnerability CDamageVulnerability::sPassThroughVulnerability( EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EDeflectType::None); static constexpr bool is_deflect_direct(EVulnerability vuln) { return vuln == EVulnerability::Deflect || (EVulnerability(u32(vuln) - u32(EVulnerability::DirectWeak)) < EVulnerability::Deflect) || vuln == EVulnerability::DirectImmune; } static constexpr bool is_normal_or_weak(EVulnerability vuln) { return vuln == EVulnerability::Weak || vuln == EVulnerability::Normal; } static constexpr bool is_not_deflect(EVulnerability vuln) { return vuln != EVulnerability::Deflect; } void CDamageVulnerability::ConstructNew(CInputStream& in, int propCount) { propCount -= 3; for (int i = 0; i < std::min(propCount, 15); ++i) { x0_normal[i] = EVulnerability(in.ReadLong()); } if (propCount < 15) { for (int i = propCount; i < 15; ++i) { x0_normal[i] = EVulnerability::Deflect; } } for (int i = 15; i < propCount; ++i) { in.ReadLong(); } x5c_deflected = EDeflectType(in.ReadLong()); in.ReadLong(); for (int i = 0; i < 4; ++i) { x3c_charged[i] = EVulnerability(in.ReadLong()); } x60_chargedDeflected = EDeflectType(in.ReadLong()); in.ReadLong(); for (int i = 0; i < 4; ++i) { x4c_combo[i] = EVulnerability(in.ReadLong()); } x64_comboDeflected = EDeflectType(in.ReadLong()); } CDamageVulnerability::CDamageVulnerability(CInputStream& in) { u32 propCount = in.ReadLong(); if (propCount == 11) { for (int i = 0; i < 15; ++i) { x0_normal[i] = EVulnerability(in.ReadLong()); } x5c_deflected = EDeflectType(in.ReadLong()); x3c_charged[0] = x0_normal[0]; x4c_combo[0] = x0_normal[0]; x3c_charged[1] = x0_normal[1]; x4c_combo[1] = x0_normal[1]; x3c_charged[2] = x0_normal[2]; x4c_combo[2] = x0_normal[2]; x3c_charged[3] = x0_normal[3]; x4c_combo[3] = x0_normal[3]; } else { ConstructNew(in, propCount); } } EDeflectType CDamageVulnerability::GetDeflectionType(const CWeaponMode& mode) const { if (mode.IsCharged()) { return x60_chargedDeflected; } if (mode.IsComboed()) { return x64_comboDeflected; } return x5c_deflected; } static inline bool check_hurts(EVulnerability vuln, bool direct) { return direct == 0 ? (is_normal_or_weak(vuln) || vuln == EVulnerability::DirectWeak || vuln == EVulnerability::DirectNormal) : is_normal_or_weak(vuln); } bool CDamageVulnerability::WeaponHurts(const CWeaponMode& mode, bool ignoreDirect) const { if (mode.GetType() < EWeaponType::Power || mode.GetType() > EWeaponType::OrangePhazon) { return false; } if (mode.IsInstantKill()) { return true; } bool normalHurts = check_hurts(x0_normal[u32(mode.GetType())], ignoreDirect); bool chargedHurts = (mode.GetType() < EWeaponType::Bomb) ? check_hurts(x3c_charged[u32(mode.GetType())], ignoreDirect) : true; bool comboedHurts = (mode.GetType() < EWeaponType::Bomb) ? check_hurts(x4c_combo[u32(mode.GetType())], ignoreDirect) : true; return (normalHurts && !mode.IsCharged() && !mode.IsComboed()) || (chargedHurts && mode.IsCharged()) || (comboedHurts && mode.IsComboed()); } static inline bool check_hits(EVulnerability vuln, bool direct) { if (!direct) { return is_not_deflect(vuln); } if (vuln == EVulnerability::Deflect || (static_cast(static_cast(vuln) - static_cast(EVulnerability::DirectWeak)) <= EVulnerability::Normal) || vuln == EVulnerability::DirectImmune) { return false; } return true; } bool CDamageVulnerability::WeaponHits(const CWeaponMode& mode, bool checkDirect) const { if (mode.GetType() < EWeaponType::Power || mode.GetType() > EWeaponType::OrangePhazon) { return false; } if (mode.IsInstantKill()) { return true; } bool normalHits = check_hits(x0_normal[u32(mode.GetType())], checkDirect); bool chargedHits = mode.GetType() < EWeaponType::Bomb ? check_hits(x3c_charged[u32(mode.GetType())], checkDirect) : true; bool comboedHits = mode.GetType() < EWeaponType::Bomb ? check_hits(x4c_combo[u32(mode.GetType())], checkDirect) : true; bool result = false; if ((normalHits && !mode.IsCharged() && !mode.IsComboed()) || (chargedHits && mode.IsCharged()) || (comboedHits && mode.IsComboed())) { result = true; } return (normalHits && !mode.IsCharged() && !mode.IsComboed()) || (chargedHits && mode.IsCharged()) || (comboedHits && mode.IsComboed()); } inline EVulnerability direct_to_normal(EVulnerability vuln) { if (vuln == EVulnerability::DirectWeak) { return EVulnerability::Weak; } if (vuln == EVulnerability::DirectNormal) { return EVulnerability::Normal; } if (vuln == EVulnerability::DirectImmune) { return EVulnerability::Immune; } return vuln; } EVulnerability CDamageVulnerability::GetVulnerability(const CWeaponMode& mode, bool ignoreDirect) const { if (mode.GetType() < EWeaponType::Power || mode.GetType() > EWeaponType::OrangePhazon) { return EVulnerability::Deflect; } if (mode.IsInstantKill()) { return EVulnerability::Normal; } EVulnerability vuln = x0_normal[u32(mode.GetType())]; EWeaponType type = mode.GetType(); if (mode.IsCharged()) { vuln = type < EWeaponType::Bomb ? x3c_charged[u32(type)] : EVulnerability::Normal; } if (mode.IsComboed()) { vuln = type < EWeaponType::Bomb ? x4c_combo[u32(type)] : EVulnerability::Normal; } if (ignoreDirect == 1) { return vuln; } return direct_to_normal(vuln); } } // namespace metaforce