#include "Runtime/World/CEffect.hpp" #include "Runtime/World/CActorParameters.hpp" namespace metaforce { CEffect::CEffect(TUniqueId uid, const CEntityInfo& info, bool active, std::string_view name, const zeus::CTransform& xf) : CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::NoStepLogic), CActorParameters::None(), kInvalidUniqueId) {} } // namespace metaforce