#include "Runtime/World/CIceImpact.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/Collision/CCollidableOBBTreeGroup.hpp" #include "Runtime/Collision/CGameCollision.hpp" #include "Runtime/Collision/CollisionUtil.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/Graphics/CCubeRenderer.hpp" #include "Runtime/Particle/CElementGen.hpp" #include "Runtime/World/CDamageVulnerability.hpp" #include "Runtime/World/CGameLight.hpp" #include "Runtime/World/CPatterned.hpp" #include "Runtime/World/CPlayer.hpp" #include "Runtime/World/CWallCrawlerSwarm.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace metaforce { static bool PointInSphere(zeus::CSphere const& sphere, zeus::CVector3f const& point) { return (point - sphere.position).magSquared() <= (sphere.radius * sphere.radius); } CIceImpact::CIceImpact(const TLockedToken& particle, TUniqueId uid, TAreaId aid, bool active, std::string_view name, const zeus::CTransform& xf, u32 flags, const zeus::CVector3f& scale, const zeus::CColor& color) : CEffect(uid, CEntityInfo(aid, CEntity::NullConnectionList), active, name, xf) , xe8_elementGen(std::make_unique(particle, CElementGen::EModelOrientationType::One, CElementGen::EOptionalSystemFlags::One)) , xf0_genAssetId(particle.GetObjectTag()->id) , x108_sphereGenRange(x34_transform.origin, 6.4f) , x118_grid(zeus::CAABox(xf.origin - zeus::CVector3f(x100_halfBounds), xf.origin + zeus::CVector3f(x100_halfBounds))) , x598_24_(flags & 0x2) { xe6_27_thermalVisorFlags = 2; x540_impactSpheres.push_back(SImpactSphere(x34_transform.origin, 2.4f, 1.6f, 0.f, 0.f)); x540_impactSpheres.push_back(SImpactSphere(x34_transform.origin, 0.f, 1.f, 1.f, 0.f)); x540_impactSpheres.push_back(SImpactSphere(x34_transform.origin, 0.f, 1.f, 1.f, 0.f)); // ??? x540_impactSpheres[1].x18_d = x540_impactSpheres[2].x14_c; x540_impactSpheres[1].x14_c += x540_impactSpheres[2].x10_b; x540_impactSpheres[2].x18_d = x540_impactSpheres[2].x14_c; x540_impactSpheres[2].x14_c += x540_impactSpheres[2].x10_b; x118_grid.MarkCells(zeus::CSphere(x34_transform.origin, 2.4f), 2); } void CIceImpact::Accept(IVisitor& visitor) { visitor.Visit(this); } void CIceImpact::CalculateRenderBounds() { auto bounds = xe8_elementGen->GetBounds(); if (bounds) { x598_25_hasRenderBounds = true; x9c_renderBounds = *bounds; } else { x598_25_hasRenderBounds = false; x9c_renderBounds = zeus::CAABox(x34_transform.origin, x34_transform.origin); } } void CIceImpact::PreRender(CStateManager& mgr, zeus::CFrustum const& planes) { CActor::PreRender(mgr, planes); bool out_of_frustum = false; if (!x598_25_hasRenderBounds || !planes.aabbFrustumTest(x9c_renderBounds)) { out_of_frustum = true; } xe4_30_outOfFrustum = out_of_frustum; } void CIceImpact::AddToRenderer(zeus::CFrustum const& planes, CStateManager& mgr) { if (xe4_30_outOfFrustum) { return; } if (mgr.GetThermalDrawFlag() == EThermalDrawFlag::Hot) { EnsureRendered(mgr); } else { g_Renderer->AddParticleGen(*xe8_elementGen); } } void CIceImpact::Render(CStateManager& mgr) { CElementGen::SetSubtractBlend(true); CCubeModel::SetRenderModelBlack(true); xe8_elementGen->Render(); CElementGen::SetSubtractBlend(false); CCubeModel::SetRenderModelBlack(false); } void CIceImpact::Think(float dt, CStateManager& mgr) { xf4_lifeTimer += dt; if (xf4_lifeTimer < 0.8f && xe8_elementGen->GetParticleCount() < 0x190) { for (SImpactSphere& sphere : x540_impactSpheres) { if (sphere.x14_c <= sphere.xc_a) { continue; } auto new_sphere = GenerateNewSphere(); if (new_sphere) { sphere = *new_sphere; } } for (SImpactSphere& sphere : x540_impactSpheres) { if (sphere.x14_c > sphere.xc_a) { continue; } sphere.x18_d = sphere.x14_c; sphere.x14_c += sphere.x10_b; zeus::CSphere sphere_a(sphere.x0_pos, sphere.x14_c); zeus::CSphere sphere_b(sphere.x0_pos, sphere.x18_d); zeus::CAABox bbox(sphere_b.position - sphere_a.radius, sphere_b.position + sphere_a.radius); x104_ = 0.f; GenerateParticlesAgainstActors(mgr, bbox, sphere_a, sphere_b); CAreaCollisionCache cache(bbox); CGameCollision::BuildAreaCollisionCache(mgr, cache); for (auto const& leaf_cache : cache) { GenerateParticlesAgainstWorld(mgr, leaf_cache, sphere_a, sphere_b); } } } xe8_elementGen->SetOrientation(zeus::CTransform()); xe8_elementGen->Update(dt); if (xec_ != kInvalidUniqueId) { if (TCastToPtr light = mgr.ObjectById(xec_)) { if (x30_24_active) { light->SetLight(xe8_elementGen->GetLight()); } } } if (x598_24_) { mgr.SetActorAreaId(*this, mgr.GetPlayer().GetAreaIdAlways()); } if (xe8_elementGen->IsSystemDeletable()) { mgr.FreeScriptObject(x8_uid); } } std::optional CIceImpact::GenerateNewSphere() { xfc_searchDirection = (xfc_searchDirection + 1) & 7; bool fwd_z = (xfc_searchDirection & 1) != 0u; bool fwd_y = (xfc_searchDirection & 2) != 0u; bool fwd_x = (xfc_searchDirection & 4) != 0u; constexpr auto loop_cond = [](bool fwd, u32 counter) { if (fwd) { return counter < 14; } return counter != 0; }; constexpr auto loop_step = [](bool fwd, u32 counter) { if (fwd) { return counter + 1; } return counter - 1; }; for (u32 z = 8; loop_cond(fwd_z, z); z = loop_step(fwd_z, z)) { for (u32 y = 8; loop_cond(fwd_y, y); y = loop_step(fwd_y, y)) { for (u32 x = 8; loop_cond(fwd_x, x); x = loop_step(fwd_x, x)) { u32 grid_val = x118_grid.GetValue(x, y, z); if (grid_val == 1) { zeus::CVector3f pos = x118_grid.GetWorldPositionForCell(x, y, z); x118_grid.SetValue(x, y, z, 3); if (PointInSphere(x108_sphereGenRange, pos)) { x118_grid.MarkCells(zeus::CSphere(pos, 1.6f), 2); return SImpactSphere(pos, 1.6f, 1.6f, 0.f, 0.f); } } } } } return {}; } void CIceImpact::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { switch (msg) { case EScriptObjectMessage::Deleted: if (xec_ != kInvalidUniqueId) { mgr.FreeScriptObject(xec_); xec_ = kInvalidUniqueId; } break; case EScriptObjectMessage::Registered: if (xe8_elementGen->SystemHasLight()) { xec_ = mgr.AllocateUniqueId(); auto* new_light = new CGameLight(xec_, x4_areaId, x30_24_active, "IcePLight_"sv, x34_transform, x8_uid, xe8_elementGen->GetLight(), xf0_genAssetId.Value(), 1, 0.f); mgr.AddObject(new_light); } break; default: break; } CActor::AcceptScriptMsg(msg, uid, mgr); if (xec_ != kInvalidUniqueId) { mgr.SendScriptMsgAlways(xec_, uid, msg); } } void CIceImpact::Touch(CActor& actor, CStateManager& mgr) { if (xf4_lifeTimer > xf8_latestDamageTime) { return; } auto bounds = actor.GetTouchBounds(); if (!bounds) { return; } if (TCastToPtr ai = actor) { if (x118_grid.AABoxTouchesData( zeus::CAABox(bounds->min - zeus::CVector3f(0, 0, 0.5f), bounds->max + zeus::CVector3f(0, 0, 0.5f)), 1)) { CDamageVulnerability const* vuln = ai->GetDamageVulnerability(); if (vuln->WeaponHits(CWeaponMode(EWeaponType::Ice), false) && ai->GetKnockBackController().GetEnableFreeze() && ai->GetBodyController()->GetPercentageFrozen() == 0.f && (xf8_latestDamageTime - xf4_lifeTimer) > 0.5f && xf4_lifeTimer < 0.8f) { mgr.ApplyDamage(x8_uid, actor.GetUniqueId(), kInvalidUniqueId, CDamageInfo(CWeaponMode(EWeaponType::Ice), 100.f, 0.f, 1.f), CMaterialFilter::MakeIncludeExclude(CMaterialList(EMaterialTypes::Solid), CMaterialList()), zeus::CVector3f()); } } } if (actor.GetMaterialList().HasMaterial(EMaterialTypes::ExcludeFromLineOfSightTest) && x118_grid.AABoxTouchesData(*bounds, 1)) { mgr.ApplyDamage( x8_uid, actor.GetUniqueId(), kInvalidUniqueId, CDamageInfo(CWeaponMode(EWeaponType::Ice), 100.f, 0.f, 1.f), CMaterialFilter::MakeIncludeExclude(CMaterialList(EMaterialTypes::Solid), CMaterialList()), zeus::CVector3f()); } if (TCastToPtr wall_crawler = actor) { if (xf8_latestDamageTime - xf4_lifeTimer > 0.5f) { wall_crawler->FreezeCollision(x118_grid); } } } void CIceImpact::GenerateParticlesAgainstWorld(CStateManager& mgr, const CMetroidAreaCollider::COctreeLeafCache& leaf_cache, zeus::CSphere& a, zeus::CSphere& b) { CMetroidAreaCollider::ResetInternalCounters(); auto triangle_list = CMetroidAreaCollider::GetTriangleList(); auto filter = CMaterialFilter::MakeExclude(EMaterialTypes::ProjectilePassthrough); for (auto const& node : leaf_cache) { CAreaOctTree::TriListReference arr = node.GetTriangleArray(); bool subdivide_result = false; for (int i = 0; i < arr.GetSize() && !subdivide_result; i++) { u16 v1 = arr.GetAt(i); if (triangle_list[v1] != CMetroidAreaCollider::GetPrimitiveCheckCount()) { triangle_list[v1] = CMetroidAreaCollider::GetPrimitiveCheckCount(); CCollisionSurface surface = node.GetOwner().GetMasterListTriangle(arr.GetAt(i)); if (filter.Passes(CMaterialList(surface.GetSurfaceFlags()))) { subdivide_result = SubdivideAndGenerateParticles(mgr, surface.GetVert(0), surface.GetVert(1), surface.GetVert(2), a, b); } } } } } void CIceImpact::GenerateParticlesAgainstActors(CStateManager& mgr, const zeus::CAABox& box, const zeus::CSphere& a, const zeus::CSphere& b) { CMaterialFilter filter = CMaterialFilter::MakeExclude({EMaterialTypes::Character, EMaterialTypes::Player, EMaterialTypes::Projectile, EMaterialTypes::ProjectilePassthrough, EMaterialTypes::AIJoint}); rstl::reserved_vector near_list; mgr.BuildNearList(near_list, box, filter, this); for (TUniqueId uid : near_list) { CEntity* ent = mgr.ObjectById(uid); TCastToPtr pAct = ent; if (pAct && pAct->GetCollisionPrimitive()->GetPrimType() == FOURCC('OBTG')) { const auto* prim = static_cast(pAct->GetCollisionPrimitive()); for (int i = 0; i < prim->GetContainer()->NumTrees(); ++i) { GenerateParticlesAgainstOBBTree(mgr, *prim->GetOBBTreeAABox(i), pAct->GetPrimitiveTransform(), a, b); } } else if (const auto* actor = static_cast(ent)) { if (!actor->GetMaterialList().HasMaterial(EMaterialTypes::Solid)) { if (!TCastToPtr(ent)) { continue; } GenerateParticlesAgainstAABox(mgr, *actor->GetTouchBounds(), a, b); } } } } void CIceImpact::GenerateParticlesAgainstOBBTree(CStateManager& mgr, const COBBTree& tree, const zeus::CTransform& xf, const zeus::CSphere& a, const zeus::CSphere& b) { auto filter = CMaterialFilter::MakeExclude(EMaterialTypes::Solid); for (int i = 0; i < tree.NumSurfaceMaterials(); i++) { CCollisionSurface surface = tree.GetTransformedSurface(i, xf); if (filter.Passes(static_cast(surface.GetSurfaceFlags()))) { if (SubdivideAndGenerateParticles(mgr, surface.GetVert(0), surface.GetVert(1), surface.GetVert(2), a, b)) { break; } } } } void CIceImpact::GenerateParticlesAgainstAABox(CStateManager& mgr, const zeus::CAABox& box, const zeus::CSphere& a, const zeus::CSphere& b) { for (int i = 0; i < 12; ++i) { auto tri = box.getTri(zeus::CAABox::EBoxFaceId(i / 2), (i & 1) * 2); if (SubdivideAndGenerateParticles(mgr, tri.x10_verts[0], tri.x10_verts[2], tri.x10_verts[1], a, b)) { return; } } } bool CIceImpact::SubdivideAndGenerateParticles(CStateManager& mgr, zeus::CVector3f const& v1, zeus::CVector3f const& v2, zeus::CVector3f const& v3, zeus::CSphere const& a, zeus::CSphere const& b) { if (!CollisionUtil::TriSphereOverlap(a, v1, v2, v3)) { return false; } if (PointInSphere(b, v1) && PointInSphere(b, v2) && PointInSphere(b, v3)) { return false; } zeus::CVector3f xprod = (v2 - v1).cross(v3 - v1); float mag = xprod.magnitude(); if (mag <= 1.f) { x104_ += mag; int particle_create_count = static_cast(x104_); x104_ -= particle_create_count; for (int i = 0; i < particle_create_count; i++) { float rx = mgr.GetActiveRandom()->Float(); float ry = mgr.GetActiveRandom()->Float(); float rz = mgr.GetActiveRandom()->Float(); float random_inv = 1.f / (rx + ry + rz); zeus::CVector3f point = zeus::baryToWorld(v1, v2, v3, zeus::CVector3f(rx * random_inv, ry * random_inv, rz * random_inv)); u32 cx, cy, cz; if (!PointInSphere(b, point) && PointInSphere(a, point) && x118_grid.GetCoords(point, cx, cy, cz) && ((x118_grid.GetValue(cx, cy, cz) & 1) == 0u)) { x118_grid.SetValue(cx, cy, cz, 1); zeus::CVector3f vec; switch (mgr.GetActiveRandom()->Range(0, 2)) { case 0: vec = v1 - point; if (!vec.canBeNormalized()) { vec = v2 - point; } break; case 1: vec = v2 - point; if (!vec.canBeNormalized()) { vec = v3 - point; } break; case 2: vec = v3 - point; if (!vec.canBeNormalized()) { vec = v1 - point; } break; } vec = vec.normalized(); zeus::CVector3f norm_xprod = xprod.normalized(); norm_xprod.x() = (mgr.GetActiveRandom()->Float() - 0.5f) * 0.4f + norm_xprod.x(); norm_xprod.y() = (mgr.GetActiveRandom()->Float() - 0.5f) * 0.4f + norm_xprod.y(); norm_xprod.z() = (mgr.GetActiveRandom()->Float() - 0.5f) * 0.4f + norm_xprod.z(); xe8_elementGen->SetOrientation(zeus::lookAt(zeus::CVector3f(), norm_xprod.normalized(), vec)); xe8_elementGen->SetTranslation(point); xe8_elementGen->ForceParticleCreation(1); if (xe8_elementGen->GetParticleCount() == xe8_elementGen->GetMaxParticles()) { return true; } } } } else { zeus::CVector3f point = zeus::baryToWorld(v1, v2, v3, zeus::CVector3f(1.f / 3.f)); SubdivideAndGenerateParticles(mgr, v1, v2, point, a, b); SubdivideAndGenerateParticles(mgr, v2, v3, point, a, b); SubdivideAndGenerateParticles(mgr, v3, v1, point, a, b); } return false; } } // namespace metaforce