#pragma once #include #include "Runtime/GCNTypes.hpp" #include "Runtime/World/CActor.hpp" namespace metaforce { class CScriptDebugCameraWaypoint : public CActor { u32 xe8_w1; public: DEFINE_ENTITY CScriptDebugCameraWaypoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, u32 w1); void Accept(IVisitor&) override; }; } // namespace metaforce