#pragma once #include #include "Runtime/GCNTypes.hpp" #include "Runtime/World/CEntity.hpp" #include namespace metaforce { class CScriptGenerator : public CEntity { u32 x34_spawnCount; bool x38_24_noReuseFollowers : 1; bool x38_25_noInheritTransform : 1; zeus::CVector3f x3c_offset; float x48_minScale; float x4c_maxScale; public: DEFINE_ENTITY CScriptGenerator(TUniqueId uid, std::string_view name, const CEntityInfo& info, u32 spawnCount, bool noReuseFollowers, const zeus::CVector3f& vec1, bool noInheritXf, bool active, float minScale, float maxScale); void Accept(IVisitor& visitor) override; void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override; }; } // namespace metaforce