#pragma once #include #include #include "Runtime/CToken.hpp" #include "Runtime/GuiSys/CStringTable.hpp" #include "Runtime/World/CEntity.hpp" #include "Runtime/World/CHUDMemoParms.hpp" namespace metaforce { class CScriptHUDMemo : public CEntity { public: enum class EDisplayType { StatusMessage, MessageBox, }; CHUDMemoParms x34_parms; EDisplayType x3c_dispType; CAssetId x40_stringTableId; std::optional> x44_stringTable; private: public: DEFINE_ENTITY CScriptHUDMemo(TUniqueId, std::string_view, const CEntityInfo&, const CHUDMemoParms&, CScriptHUDMemo::EDisplayType, CAssetId, bool); void Accept(IVisitor& visitor) override; void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override; }; } // namespace metaforce