#include "Runtime/World/CActorModelParticles.hpp" #include #include #include "Runtime/CDependencyGroup.hpp" #include "Runtime/CSimplePool.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/Graphics/CBooRenderer.hpp" #include "Runtime/Graphics/CSkinnedModel.hpp" #include "Runtime/Particle/CElementGen.hpp" #include "Runtime/Particle/CGenDescription.hpp" #include "Runtime/Particle/CParticleElectric.hpp" #include "Runtime/World/CPatterned.hpp" #include "Runtime/World/CScriptPlayerActor.hpp" #include "Runtime/World/CWorld.hpp" namespace metaforce { static bool IsMediumOrLarge(const CActor& act) { if (const TCastToConstPtr pat = act) { return pat->GetKnockBackController().GetVariant() != EKnockBackVariant::Small; } return false; } CActorModelParticles::CItem::CItem(const CEntity& ent, CActorModelParticles& parent) : x0_id(ent.GetUniqueId()), x4_areaId(ent.GetAreaIdAlways()), xdc_ashy(parent.x48_ashy), x128_parent(parent) { x8_onFireGens.resize(8); } static s32 GetNextBestPt(s32 start, const std::vector>& vn, CRandom16& rnd) { const zeus::CVector3f& startVec = vn[start].first; s32 ret = start; float maxMag = 0.f; for (s32 i = 0; i < 10; ++i) { s32 idx = rnd.Range(0, s32(vn.size()) - 1); const zeus::CVector3f& rndVec = vn[idx].first; float mag = (startVec - rndVec).magSquared(); if (mag > maxMag) { ret = idx; maxMag = mag; } } return ret; } void CActorModelParticles::CItem::GeneratePoints(const std::vector>& vn) { for (std::pair, u32>& pair : x8_onFireGens) { if (pair.first) { CRandom16 rnd(pair.second); const zeus::CVector3f& vec = vn[rnd.Float() * (vn.size() - 1)].first; pair.first->SetTranslation(xec_particleOffsetScale * vec); } } if (x84_ashMaxParticles > 0) { CRandom16 rnd(x88_ashSeed); s32 count = (x84_ashMaxParticles >= 16 ? 16 : x84_ashMaxParticles); s32 idx = x80_ashPointIterator; for (u32 i = 0; i < count; ++i) { idx = GetNextBestPt(idx, vn, rnd); x78_ashGen->SetTranslation(xec_particleOffsetScale * vn[idx].first); zeus::CVector3f v = vn[idx].second; if (v.canBeNormalized()) { v.normalize(); x78_ashGen->SetOrientation(zeus::CTransform{v.cross(zeus::skUp), v, zeus::skUp, zeus::skZero3f}); } x78_ashGen->ForceParticleCreation(1); } x84_ashMaxParticles -= count; x88_ashSeed = rnd.GetSeed(); x80_ashPointIterator = idx; } if (xb0_icePointIterator != -1) { CRandom16 rnd(xb4_iceSeed); std::unique_ptr iceGen = x128_parent.MakeIceGen(); iceGen->SetGlobalOrientAndTrans(xf8_iceXf); s32 idx = GetNextBestPt(xb0_icePointIterator, vn, rnd); iceGen->SetTranslation(xec_particleOffsetScale * vn[idx].first); iceGen->SetOrientation(zeus::CTransform::MakeRotationsBasedOnY(zeus::CUnitVector3f(vn[idx].second))); x8c_iceGens.push_back(std::move(iceGen)); xb0_icePointIterator = (x8c_iceGens.size() == 4 ? -1 : idx); } if (xc0_electricGen && xc0_electricGen->GetParticleEmission()) { CRandom16 rnd(xcc_electricSeed); u32 end = 1; #if 0 if (4 < 1) end = 4; #endif s32 idx = xc8_electricPointIterator; for (u32 i = 0; i < end; ++i) { xc0_electricGen->SetOverrideIPos(vn[rnd.Range(0, s32(vn.size()) - 1)].first * xec_particleOffsetScale); idx = rnd.Range(0, s32(vn.size()) - 1); xc0_electricGen->SetOverrideFPos(vn[idx].first * xec_particleOffsetScale); xc0_electricGen->ForceParticleCreation(1); } xcc_electricSeed = rnd.GetSeed(); xc8_electricPointIterator = idx; } if (xd4_rainSplashGen) xd4_rainSplashGen->GeneratePoints(vn); } bool CActorModelParticles::CItem::UpdateOnFire(float dt, CActor* actor, CStateManager& mgr) { bool effectActive = false; bool sfxActive = false; x6c_onFireDelayTimer -= dt; if (x6c_onFireDelayTimer < 0.f) x6c_onFireDelayTimer = 0.f; if (x134_lockDeps & 0x1) { if (x128_parent.xe6_loadedDeps & 0x1) { if (x70_onFire && actor) { bool doCreate = true; if (x78_ashGen || xdc_ashy) { doCreate = false; } else if (!IsMediumOrLarge(*actor)) { int activeParts = 0; for (const auto& p : x8_onFireGens) if (p.first) ++activeParts; if (activeParts >= 4) doCreate = false; } if (doCreate) { for (auto& p : x8_onFireGens) { if (!p.first) { p.second = mgr.GetActiveRandom()->Next(); p.first = x128_parent.MakeOnFireGen(); x6c_onFireDelayTimer = 0.3f; break; } } } if (!x74_sfx) { x74_sfx = CSfxManager::AddEmitter(SFXsfx0480 + (IsMediumOrLarge(*actor) ? 1 : 0), actor->GetTranslation(), zeus::skZero3f, true, true, 0x7f, kInvalidAreaId); } x70_onFire = false; } for (auto& p : x8_onFireGens) { if (p.first) { if (p.first->IsSystemDeletable()) p.first.reset(); else if (actor) p.first->SetGlobalOrientAndTrans(actor->GetTransform()); p.first->Update(dt); effectActive = true; sfxActive = true; } } } else { effectActive = true; } } if (x74_sfx) { if (sfxActive) { CSfxManager::UpdateEmitter(x74_sfx, xf8_iceXf.origin, zeus::skZero3f, 1.f); } else { CSfxManager::RemoveEmitter(x74_sfx); x74_sfx.reset(); } } if (!effectActive) Unlock(EDependency::OnFire); return effectActive; } bool CActorModelParticles::CItem::UpdateAshGen(float dt, CActor* actor, CStateManager& mgr) { if (x78_ashGen) { if (x84_ashMaxParticles == 0 && x78_ashGen->IsSystemDeletable()) { x78_ashGen.reset(); } else { if (actor) x78_ashGen->SetGlobalOrientAndTrans(actor->GetTransform()); x78_ashGen->Update(dt); return true; } } else if (x134_lockDeps & 0x4 && actor) { if (x128_parent.xe6_loadedDeps & 0x4) { x78_ashGen = x128_parent.MakeAshGen(); x80_ashPointIterator = 0; x78_ashGen->SetGlobalOrientAndTrans(actor->GetTransform()); x84_ashMaxParticles = s32((IsMediumOrLarge(*actor) ? 1.f : 0.3f) * x78_ashGen->GetMaxParticles()); x88_ashSeed = mgr.GetActiveRandom()->Next(); } return true; } Unlock(EDependency::Ash); return false; } bool CActorModelParticles::CItem::UpdateIceGen(float dt, CActor* actor, CStateManager& mgr) { if (xb0_icePointIterator != -1) return true; if (!x8c_iceGens.empty()) { bool active = false; for (auto& p : x8c_iceGens) { if (!p->IsSystemDeletable()) active = true; p->Update(dt); } if (!active) x8c_iceGens.clear(); else return true; } else if (x134_lockDeps & 0x2 && actor) { if (x128_parent.xe6_loadedDeps & 0x2) { xb0_icePointIterator = 0; xb4_iceSeed = mgr.GetActiveRandom()->Next(); } return true; } Unlock(EDependency::Ice); return false; } bool CActorModelParticles::CItem::UpdateFirePop(float dt, CActor* actor, CStateManager& mgr) { if (xb8_firePopGen) { if (xb8_firePopGen->IsSystemDeletable()) { xb8_firePopGen.reset(); } else { xb8_firePopGen->Update(dt); return true; } } else if (x134_lockDeps & 0x8 && actor) { if (x128_parent.xe6_loadedDeps & 0x8) { xb8_firePopGen = x128_parent.MakeFirePopGen(); xb8_firePopGen->SetGlobalOrientation(actor->GetTransform()); xb8_firePopGen->SetGlobalTranslation(actor->GetRenderBounds().center()); } return true; } Unlock(EDependency::FirePop); return false; } bool CActorModelParticles::CItem::UpdateElectric(float dt, CActor* actor, CStateManager& mgr) { if (xc0_electricGen) { if (xc0_electricGen->IsSystemDeletable()) { xc0_electricGen.reset(); } else { if (actor && actor->GetActive()) { xc0_electricGen->SetGlobalOrientation(actor->GetTransform().getRotation()); xc0_electricGen->SetGlobalTranslation(actor->GetTranslation()); } if (!actor || actor->GetActive()) { xc0_electricGen->SetModulationColor(xd0_electricColor); xc0_electricGen->Update(dt); return true; } } } else if (x134_lockDeps & 0x10) { if (x128_parent.xe6_loadedDeps & 0x10) { xc0_electricGen = x128_parent.MakeElectricGen(); xc0_electricGen->SetModulationColor(xd0_electricColor); xc8_electricPointIterator = 0; xcc_electricSeed = mgr.GetActiveRandom()->Next(); } return true; } Unlock(EDependency::Electric); return false; } bool CActorModelParticles::CItem::UpdateRainSplash(float dt, CActor* actor, CStateManager& mgr) { if (xd4_rainSplashGen) { if (!xd4_rainSplashGen->IsRaining()) { xd4_rainSplashGen.reset(); } else { xd4_rainSplashGen->Update(dt, mgr); return true; } } return false; } bool CActorModelParticles::CItem::UpdateBurn(float dt, CActor* actor, CStateManager& mgr) { if (!actor) xdc_ashy.Unlock(); return xdc_ashy.IsLocked(); } bool CActorModelParticles::CItem::UpdateIcePop(float dt, CActor* actor, CStateManager& mgr) { if (xe4_icePopGen) { if (xe4_icePopGen->IsSystemDeletable()) { xe4_icePopGen.reset(); } else { xe4_icePopGen->Update(dt); return true; } } else if (x134_lockDeps & 0x20 && actor) { if (x128_parent.xe6_loadedDeps & 0x20) { xe4_icePopGen = x128_parent.MakeIcePopGen(); xe4_icePopGen->SetGlobalOrientation(actor->GetTransform()); xe4_icePopGen->SetGlobalTranslation(actor->GetRenderBounds().center()); } return true; } Unlock(EDependency::IcePop); return false; } bool CActorModelParticles::CItem::Update(float dt, CStateManager& mgr) { CActor* act = static_cast(mgr.ObjectById(x0_id)); if (act && act->HasModelData() && !act->GetModelData()->IsNull()) { xec_particleOffsetScale = act->GetModelData()->GetScale(); xf8_iceXf = act->GetTransform(); x4_areaId = act->GetAreaIdAlways(); } else { x0_id = kInvalidUniqueId; x84_ashMaxParticles = 0; xb0_icePointIterator = -1; if (xc0_electricGen) xc0_electricGen->SetParticleEmission(false); if (x74_sfx) { CSfxManager::RemoveEmitter(x74_sfx); x74_sfx.reset(); } x130_remTime -= dt; if (x130_remTime <= 0.f) return false; } bool ret = false; if (UpdateOnFire(dt, act, mgr)) ret = true; if (UpdateAshGen(dt, act, mgr)) ret = true; if (UpdateIceGen(dt, act, mgr)) ret = true; if (UpdateFirePop(dt, act, mgr)) ret = true; if (UpdateElectric(dt, act, mgr)) ret = true; if (UpdateRainSplash(dt, act, mgr)) ret = true; if (UpdateBurn(dt, act, mgr)) ret = true; if (UpdateIcePop(dt, act, mgr)) ret = true; return ret; } void CActorModelParticles::CItem::Lock(EDependency d) { if (!(x134_lockDeps & (1 << int(d)))) { x128_parent.IncrementDependency(d); x134_lockDeps |= (1 << int(d)); } } void CActorModelParticles::CItem::Unlock(EDependency d) { if (x134_lockDeps & (1 << int(d))) { x128_parent.DecrementDependency(d); x134_lockDeps &= ~(1 << int(d)); } } void CActorModelParticles::DecrementDependency(EDependency d) { Dependency& dep = x50_dgrps[int(d)]; dep.Decrement(); if (dep.x10_refCount == 0) { xe4_loadingDeps &= ~(1 << int(d)); xe6_loadedDeps &= ~(1 << int(d)); xe5_justLoadedDeps &= ~(1 << int(d)); } } void CActorModelParticles::IncrementDependency(EDependency d) { x50_dgrps[int(d)].Increment(); if (!(xe6_loadedDeps & (1 << int(d)))) xe4_loadingDeps |= (1 << int(d)); } CActorModelParticles::Dependency CActorModelParticles::GetParticleDGRPTokens(std::string_view name) const { Dependency ret = {}; TToken dgrp = g_SimplePool->GetObj(name); const auto& vector = dgrp->GetObjectTagVector(); ret.x0_tokens.reserve(vector.size()); for (const SObjectTag& tag : vector) { ret.x0_tokens.push_back(g_SimplePool->GetObj(tag)); } return ret; } void CActorModelParticles::LoadParticleDGRPs() { static constexpr std::array particleDGRPs{ "Effect_OnFire_DGRP"sv, "Effect_IceBreak_DGRP"sv, "Effect_Ash_DGRP"sv, "Effect_FirePop_DGRP"sv, "Effect_Electric_DGRP"sv, "Effect_IcePop_DGRP"sv, }; for (const auto& dgrp : particleDGRPs) { x50_dgrps.push_back(GetParticleDGRPTokens(dgrp)); } } std::unique_ptr CActorModelParticles::MakeOnFireGen() const { return std::make_unique(x18_onFire); } std::unique_ptr CActorModelParticles::MakeAshGen() const { return std::make_unique(x20_ash); } std::unique_ptr CActorModelParticles::MakeIceGen() const { return std::make_unique(x28_iceBreak); } std::unique_ptr CActorModelParticles::MakeFirePopGen() const { return std::make_unique(x30_firePop); } std::unique_ptr CActorModelParticles::MakeIcePopGen() const { return std::make_unique(x38_icePop); } std::unique_ptr CActorModelParticles::MakeElectricGen() const { return std::make_unique(x40_electric); } CActorModelParticles::CActorModelParticles() { x18_onFire = g_SimplePool->GetObj("Effect_OnFire"); x20_ash = g_SimplePool->GetObj("Effect_Ash"); x28_iceBreak = g_SimplePool->GetObj("Effect_IceBreak"); x30_firePop = g_SimplePool->GetObj("Effect_FirePop"); x38_icePop = g_SimplePool->GetObj("Effect_IcePop"); x40_electric = g_SimplePool->GetObj("Effect_Electric"); x48_ashy = g_SimplePool->GetObj("TXTR_Ashy"); LoadParticleDGRPs(); } void CActorModelParticles::AddStragglersToRenderer(const CStateManager& mgr) { bool isNotCold = mgr.GetThermalDrawFlag() != EThermalDrawFlag::Cold; bool isNotHot = mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot; for (CItem& item : x0_items) { if (item.x4_areaId != kInvalidAreaId) { const CGameArea* area = mgr.GetWorld()->GetAreaAlways(item.x4_areaId); if (!area->IsPostConstructed()) continue; CGameArea::EOcclusionState occState = area->GetPostConstructed()->x10dc_occlusionState; if (occState == CGameArea::EOcclusionState::Occluded) continue; } if (mgr.GetObjectById(item.x0_id) && ((isNotCold && item.x12c_24_thermalCold) || (isNotHot && item.x12c_25_thermalHot))) { item.x12c_24_thermalCold = false; item.x12c_25_thermalHot = false; continue; } if (isNotCold) { // Hot Draw for (auto& entry : item.x8_onFireGens) { std::unique_ptr& gen = entry.first; if (gen) { g_Renderer->AddParticleGen(*gen); } } if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot && item.x78_ashGen) g_Renderer->AddParticleGen(*item.x78_ashGen); if (item.xb8_firePopGen) g_Renderer->AddParticleGen(*item.xb8_firePopGen); if (item.xc0_electricGen) g_Renderer->AddParticleGen(*item.xc0_electricGen); } if (isNotHot) { /* Cold Draw */ for (std::unique_ptr& gen : item.x8c_iceGens) g_Renderer->AddParticleGen(*gen); if (item.xe4_icePopGen) g_Renderer->AddParticleGen(*item.xe4_icePopGen); } if (isNotCold) { /* Thermal Reset */ item.x12c_24_thermalCold = false; item.x12c_25_thermalHot = false; } } } void CActorModelParticles::UpdateLoad() { if (!xe4_loadingDeps) { return; } xe5_justLoadedDeps = 0; for (size_t i = 0; i < x50_dgrps.size(); ++i) { if ((xe4_loadingDeps & (1U << i)) != 0) { x50_dgrps[i].UpdateLoad(); if (x50_dgrps[i].x14_loaded) { xe5_justLoadedDeps |= (1U << i); xe4_loadingDeps &= ~(1U << i); } } } xe6_loadedDeps |= xe5_justLoadedDeps; } void CActorModelParticles::Update(float dt, CStateManager& mgr) { UpdateLoad(); for (auto it = x0_items.begin(); it != x0_items.end();) { if (!it->Update(dt, mgr)) { if (CActor* act = static_cast(mgr.ObjectById(it->x0_id))) act->SetPointGeneratorParticles(false); it = x0_items.erase(it); continue; } ++it; } } void CActorModelParticles::PointGenerator(void* ctx, const std::vector>& vn) { static_cast(ctx)->GeneratePoints(vn); } void CActorModelParticles::SetupHook(TUniqueId uid) { const auto search = FindSystem(uid); if (search == x0_items.cend()) { return; } CSkinnedModel::SetPointGeneratorFunc(&*search, PointGenerator); } std::list::iterator CActorModelParticles::FindSystem(TUniqueId uid) { return std::find_if(x0_items.begin(), x0_items.end(), [uid](const auto& entry) { return entry.x0_id == uid; }); } std::list::const_iterator CActorModelParticles::FindSystem(TUniqueId uid) const { return std::find_if(x0_items.begin(), x0_items.end(), [uid](const auto& entry) { return entry.x0_id == uid; }); } std::list::iterator CActorModelParticles::FindOrCreateSystem(CActor& act) { if (act.GetPointGeneratorParticles()) { for (auto it = x0_items.begin(); it != x0_items.end(); ++it) if (it->x0_id == act.GetUniqueId()) return it; } act.SetPointGeneratorParticles(true); return x0_items.emplace(x0_items.end(), act, *this); } void CActorModelParticles::StartIce(CActor& act) { auto iter = FindOrCreateSystem(act); iter->Lock(EDependency::Ice); } void CActorModelParticles::StartElectric(CActor& act) { auto iter = FindOrCreateSystem(act); if (iter->xc0_electricGen && !iter->xc0_electricGen->GetParticleEmission()) iter->xc0_electricGen->SetParticleEmission(true); } void CActorModelParticles::StopElectric(CActor& act) { if (act.GetPointGeneratorParticles()) { auto iter = FindSystem(act.GetUniqueId()); if (iter != x0_items.cend() && iter->xc0_electricGen) iter->xc0_electricGen->SetParticleEmission(false); } } void CActorModelParticles::LoadAndStartElectric(CActor& act) { auto iter = FindOrCreateSystem(act); if (!iter->xc0_electricGen) iter->Lock(EDependency::Electric); else { if (!iter->xc0_electricGen->GetParticleEmission()) iter->xc0_electricGen->SetParticleEmission(true); } } void CActorModelParticles::StopThermalHotParticles(CActor& act) { if (act.GetPointGeneratorParticles()) { auto iter = FindSystem(act.GetUniqueId()); if (iter != x0_items.cend()) { for (auto& part : iter->x8_onFireGens) if (part.first) part.first->SetParticleEmission(false); } } } void CActorModelParticles::StartBurnDeath(CActor& act) { auto iter = FindOrCreateSystem(act); u16 sfx = SFXeff_x_smallburndeath_lp_00 - s16(IsMediumOrLarge(act)); CSfxManager::AddEmitter(sfx, act.GetTranslation(), zeus::skZero3f, true, false, 0x7f, kInvalidAreaId); iter->xdc_ashy.Lock(); } void CActorModelParticles::EnsureElectricLoaded(CActor& act) { auto iter = FindOrCreateSystem(act); iter->Lock(EDependency::IcePop); } void CActorModelParticles::EnsureFirePopLoaded(CActor& act) { auto iter = FindOrCreateSystem(act); iter->Lock(EDependency::FirePop); } void CActorModelParticles::EnsureIceBreakLoaded(CActor& act) { auto iter = FindOrCreateSystem(act); iter->Lock(EDependency::Ash); } void CActorModelParticles::LightDudeOnFire(CActor& act) { auto iter = FindOrCreateSystem(act); iter->Lock(EDependency::OnFire); if (iter->x6c_onFireDelayTimer <= 0.f) iter->x70_onFire = true; } const CTexture* CActorModelParticles::GetAshyTexture(const CActor& act) { auto iter = FindSystem(act.GetUniqueId()); if (iter != x0_items.cend() && iter->xdc_ashy && iter->xdc_ashy.IsLoaded()) { // iter->xdc_ashy->GetBooTexture()->setClampMode(boo::TextureClampMode::ClampToEdge); return iter->xdc_ashy.GetObj(); } return nullptr; } void CActorModelParticles::AddRainSplashGenerator(CActor& act, CStateManager& mgr, u32 maxSplashes, u32 genRate, float minZ) { auto it = FindOrCreateSystem(act); if (it->xd4_rainSplashGen) return; if (act.GetModelData() && !act.GetModelData()->IsNull()) it->xd4_rainSplashGen = std::make_unique(act.GetModelData()->GetScale(), maxSplashes, genRate, minZ, 0.1875f); } void CActorModelParticles::RemoveRainSplashGenerator(CActor& act) { auto it = FindOrCreateSystem(act); it->xd4_rainSplashGen.reset(); } void CActorModelParticles::Render(const CStateManager& mgr, const CActor& actor) const { zeus::CTransform backupModel = CGraphics::g_GXModelMatrix; auto search = FindSystem(actor.GetUniqueId()); if (search == x0_items.end()) return; if (search->x4_areaId != kInvalidAreaId) { const CGameArea* area = mgr.GetWorld()->GetAreaAlways(search->x4_areaId); if (!area->IsPostConstructed()) return; if (area->GetOcclusionState() == CGameArea::EOcclusionState::Occluded) return; } if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Cold) { for (const auto& gen : search->x8_onFireGens) if (gen.first) gen.first->Render(); if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot && search->x78_ashGen) search->x78_ashGen->Render(); if (search->xb8_firePopGen) search->xb8_firePopGen->Render(); if (search->xc0_electricGen) search->xc0_electricGen->Render(); search->x134_lockDeps |= 0x80; } if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot) { for (const auto& gen : search->x8c_iceGens) gen->Render(); if (search->xd4_rainSplashGen && actor.GetModelData() && !actor.GetModelData()->IsNull()) search->xd4_rainSplashGen->Draw(actor.GetTransform()); if (search->xe4_icePopGen) search->xe4_icePopGen->Render(); search->x134_lockDeps |= 0x40; } CGraphics::SetModelMatrix(backupModel); } } // namespace metaforce