include_directories(. ..) set(MP1_SOURCES CTweaks.hpp CTweaks.cpp CInGameTweakManager.hpp CInGameTweakManager.cpp Tweaks/CTweakAutoMapper.hpp Tweaks/CTweakAutoMapper.cpp Tweaks/CTweakPlayer.hpp Tweaks/CTweakPlayer.cpp Tweaks/CTweakGui.hpp Tweaks/CTweakGui.cpp CGBASupport.hpp CGBASupport.cpp CNESEmulator.hpp CNESEmulator.cpp CMainFlow.hpp CMainFlow.cpp CMFGame.hpp CMFGame.cpp CPlayMovie.hpp CPlayMovie.cpp CFrontEndUI.hpp CFrontEndUI.cpp CPreFrontEnd.hpp CPreFrontEnd.cpp CSlideShow.hpp CSlideShow.cpp CNewIntroBoss.hpp CNewIntroBoss.cpp CBeetle.hpp CBeetle.cpp CWarWasp.hpp CWarWasp.cpp CSpacePirate.hpp CSpacePirate.cpp CBabygoth.hpp CBabygoth.cpp CMetroidPrimeRelay.hpp CMetroidPrimeRelay.cpp CSaveUI.hpp CSaveUI.cpp CMemoryCardDriver.hpp CMemoryCardDriver.cpp CQuitScreen.hpp CQuitScreen.cpp CCredits.hpp CCredits.cpp CStateSetterFlow.hpp CStateSetterFlow.cpp MP1.hpp MP1.cpp) runtime_add_list(MP1 MP1_SOURCES)