#include "CParticleSwoosh.hpp" namespace pshag { CParticleSwoosh::CParticleSwoosh(const TToken& desc, int) { } void CParticleSwoosh::Update(double) { } void CParticleSwoosh::Render() { } void CParticleSwoosh::SetOrientation(const Zeus::CTransform&) { } void CParticleSwoosh::SetTranslation(const Zeus::CVector3f&) { } void CParticleSwoosh::SetGlobalOrientation(const Zeus::CTransform&) { } void CParticleSwoosh::SetGlobalTranslation(const Zeus::CVector3f&) { } void CParticleSwoosh::SetGlobalScale(const Zeus::CVector3f&) { } void CParticleSwoosh::SetLocalScale(const Zeus::CVector3f&) { } void CParticleSwoosh::SetParticleEmission(bool) { } void CParticleSwoosh::SetModulationColor(const Zeus::CColor&) { } const Zeus::CTransform& CParticleSwoosh::GetOrientation() const { } const Zeus::CVector3f& CParticleSwoosh::GetTranslation() const { } const Zeus::CTransform& CParticleSwoosh::GetGlobalOrientation() const { } const Zeus::CVector3f& CParticleSwoosh::GetGlobalTranslation() const { } const Zeus::CVector3f& CParticleSwoosh::GetGlobalScale() const { } const Zeus::CColor& CParticleSwoosh::GetModulationColor() const { } bool CParticleSwoosh::IsSystemDeletable() const { } std::pair CParticleSwoosh::GetBounds() const { } u32 CParticleSwoosh::GetParticleCount() const { } bool CParticleSwoosh::SystemHasLight() const { } CLight CParticleSwoosh::GetLight() const { } bool CParticleSwoosh::GetParticleEmission() const { } void CParticleSwoosh::DestroyParticles() { } }