#ifndef __URDE_CREALELEMENT_HPP__ #define __URDE_CREALELEMENT_HPP__ #include "IElement.hpp" /* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Real_Elements */ namespace urde { class CREKeyframeEmitter : public CRealElement { u32 x4_percent; u32 x8_unk1; bool xc_loop; bool xd_unk2; u32 x10_loopEnd; u32 x14_loopStart; std::vector x18_keys; public: CREKeyframeEmitter(CInputStream& in); bool GetValue(int frame, float& valOut) const; }; class CRELifetimeTween : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CRELifetimeTween(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, float& valOut) const; }; class CREConstant : public CRealElement { float x4_val; public: CREConstant(float val) : x4_val(val) {} bool GetValue(int frame, float& valOut) const; bool IsConstant() const {return true;} }; class CRETimeChain : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_swFrame; public: CRETimeChain(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c) : x4_a(std::move(a)), x8_b(std::move(b)), xc_swFrame(std::move(c)) {} bool GetValue(int frame, float& valOut) const; }; class CREAdd : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CREAdd(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, float& valOut) const; }; class CREClamp : public CRealElement { std::unique_ptr x4_min; std::unique_ptr x8_max; std::unique_ptr xc_val; public: CREClamp(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c) : x4_min(std::move(a)), x8_max(std::move(b)), xc_val(std::move(c)) {} bool GetValue(int frame, float& valOut) const; }; class CREInitialRandom : public CRealElement { std::unique_ptr x4_min; std::unique_ptr x8_max; public: CREInitialRandom(std::unique_ptr&& a, std::unique_ptr&& b) : x4_min(std::move(a)), x8_max(std::move(b)) {} bool GetValue(int frame, float& valOut) const; bool IsConstant() const {return true;} }; class CRERandom : public CRealElement { std::unique_ptr x4_min; std::unique_ptr x8_max; public: CRERandom(std::unique_ptr&& a, std::unique_ptr&& b) : x4_min(std::move(a)), x8_max(std::move(b)) {} bool GetValue(int frame, float& valOut) const; }; class CREDotProduct : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CREDotProduct(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, float& valOut) const; }; class CREMultiply : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CREMultiply(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, float& valOut) const; }; class CREPulse : public CRealElement { std::unique_ptr x4_aDuration; std::unique_ptr x8_bDuration; std::unique_ptr xc_valA; std::unique_ptr x10_valB; public: CREPulse(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c, std::unique_ptr&& d) : x4_aDuration(std::move(a)), x8_bDuration(std::move(b)), xc_valA(std::move(c)), x10_valB(std::move(d)) {} bool GetValue(int frame, float& valOut) const; }; class CRETimeScale : public CRealElement { std::unique_ptr x4_a; public: CRETimeScale(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CRELifetimePercent : public CRealElement { std::unique_ptr x4_percentVal; public: CRELifetimePercent(std::unique_ptr&& a) : x4_percentVal(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CRESineWave : public CRealElement { std::unique_ptr x4_magnitude; std::unique_ptr x8_linearFrame; std::unique_ptr xc_constantFrame; public: CRESineWave(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c) : x4_magnitude(std::move(a)), x8_linearFrame(std::move(b)), xc_constantFrame(std::move(c)) {} bool GetValue(int frame, float& valOut) const; }; class CREInitialSwitch : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CREInitialSwitch(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, float& valOut) const; }; class CRECompareLessThan : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_c; std::unique_ptr x10_d; public: CRECompareLessThan(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c, std::unique_ptr&& d) : x4_a(std::move(a)), x8_b(std::move(b)), xc_c(std::move(c)), x10_d(std::move(d)) {} bool GetValue(int frame, float& valOut) const; }; class CRECompareEquals : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_c; std::unique_ptr x10_d; public: CRECompareEquals(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c, std::unique_ptr&& d) : x4_a(std::move(a)), x8_b(std::move(b)), xc_c(std::move(c)), x10_d(std::move(d)) {} bool GetValue(int frame, float& valOut) const; }; class CREParticleAccessParam1 : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleAccessParam2 : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleAccessParam3 : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleAccessParam4 : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleAccessParam5 : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleAccessParam6 : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleAccessParam7 : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleAccessParam8 : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleSizeOrLineLength : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CREParticleRotationOrLineWidth : public CRealElement { public: bool GetValue(int frame, float& valOut) const; }; class CRESubtract : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CRESubtract(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, float& valOut) const; }; class CREVectorMagnitude : public CRealElement { std::unique_ptr x4_a; public: CREVectorMagnitude(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CREVectorXToReal : public CRealElement { std::unique_ptr x4_a; public: CREVectorXToReal(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CREVectorYToReal : public CRealElement { std::unique_ptr x4_a; public: CREVectorYToReal(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CREVectorZToReal : public CRealElement { std::unique_ptr x4_a; public: CREVectorZToReal(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CRECEXT : public CRealElement { std::unique_ptr x4_a; public: CRECEXT(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CREIntTimesReal : public CRealElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CREIntTimesReal(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, float& valOut) const; }; class CREConstantRange : public CRealElement { std::unique_ptr x4_val; std::unique_ptr x8_min; std::unique_ptr xc_max; std::unique_ptr x10_inRange; std::unique_ptr x14_outOfRange; public: CREConstantRange(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c, std::unique_ptr&& d, std::unique_ptr&& e) : x4_val(std::move(a)), x8_min(std::move(b)), xc_max(std::move(c)), x10_inRange(std::move(d)), x14_outOfRange(std::move(e)) {} bool GetValue(int frame, float& valOut) const; }; class CREGetComponentRed : public CRealElement { std::unique_ptr x4_a; public: CREGetComponentRed(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CREGetComponentGreen : public CRealElement { std::unique_ptr x4_a; public: CREGetComponentGreen(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CREGetComponentBlue : public CRealElement { std::unique_ptr x4_a; public: CREGetComponentBlue(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; class CREGetComponentAlpha : public CRealElement { std::unique_ptr x4_a; public: CREGetComponentAlpha(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, float& valOut) const; }; } #endif // __URDE_CREALELEMENT_HPP__