#ifndef __URDE_CMODVECTORELEMENT_HPP__ #define __URDE_CMODVECTORELEMENT_HPP__ #include "IElement.hpp" /* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Mod_Vector_Elements */ namespace urde { class CMVEImplosion : public CModVectorElement { std::unique_ptr x4_implPoint; std::unique_ptr x8_magScale; std::unique_ptr xc_maxMag; std::unique_ptr x10_minMag; bool x14_enableMinMag; public: CMVEImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e) : x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVEExponentialImplosion : public CModVectorElement { std::unique_ptr x4_implPoint; std::unique_ptr x8_magScale; std::unique_ptr xc_maxMag; std::unique_ptr x10_minMag; bool x14_enableMinMag; public: CMVEExponentialImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e) : x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVELinearImplosion : public CModVectorElement { std::unique_ptr x4_implPoint; std::unique_ptr x8_magScale; std::unique_ptr xc_maxMag; std::unique_ptr x10_minMag; bool x14_enableMinMag; public: CMVELinearImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e) : x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVETimeChain : public CModVectorElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_swFrame; public: CMVETimeChain(CModVectorElement* a, CModVectorElement* b, CIntElement* c) : x4_a(a), x8_b(b), xc_swFrame(c) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVEBounce : public CModVectorElement { std::unique_ptr x4_planePoint; std::unique_ptr x8_planeNormal; std::unique_ptr xc_friction; std::unique_ptr x10_restitution; bool x14_planePrecomputed; bool x15_dieOnPenetrate; zeus::CVector3f x18_planeValidatedNormal; float x24_planeD; public: CMVEBounce(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d, bool e); bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVEConstant : public CModVectorElement { std::unique_ptr x4_x; std::unique_ptr x8_y; std::unique_ptr xc_z; public: CMVEConstant(CRealElement* a, CRealElement* b, CRealElement* c) : x4_x(a), x8_y(b), xc_z(c) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVEFastConstant : public CModVectorElement { zeus::CVector3f x4_val; public: CMVEFastConstant(float a, float b, float c) : x4_val(a, b, c) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVEGravity : public CModVectorElement { std::unique_ptr x4_a; public: CMVEGravity(CVectorElement* a) : x4_a(a) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVEExplode : public CModVectorElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CMVEExplode(CRealElement* a, CRealElement* b) : x4_a(a), x8_b(b) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVESetPosition : public CModVectorElement { std::unique_ptr x4_a; public: CMVESetPosition(CVectorElement* a) : x4_a(a) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVEPulse : public CModVectorElement { std::unique_ptr x4_aDuration; std::unique_ptr x8_bDuration; std::unique_ptr xc_aVal; std::unique_ptr x10_bVal; public: CMVEPulse(CIntElement* a, CIntElement* b, CModVectorElement* c, CModVectorElement* d) : x4_aDuration(a), x8_bDuration(b), xc_aVal(c), x10_bVal(d) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVEWind : public CModVectorElement { std::unique_ptr x4_velocity; std::unique_ptr x8_factor; public: CMVEWind(CVectorElement* a, CRealElement* b) : x4_velocity(a), x8_factor(b) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; class CMVESwirl : public CModVectorElement { std::unique_ptr x4_helixPoint; std::unique_ptr x8_curveBinormal; std::unique_ptr xc_targetRadius; std::unique_ptr x10_tangentialVelocity; public: CMVESwirl(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d) : x4_helixPoint(a), x8_curveBinormal(b), xc_targetRadius(c), x10_tangentialVelocity(d) {} bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const; }; } #endif // __URDE_CMODVECTORELEMENT_HPP__