#ifndef SPECTER_VIEW_HPP #define SPECTER_VIEW_HPP #include namespace Specter { class View { boo::SWindowRect m_rect; public: void bindViewport(boo::IGraphicsCommandQueue* gfxQ) { gfxQ->setViewport(m_rect); } virtual void draw(boo::IGraphicsCommandQueue* gfxQ)=0; }; } #endif // SPECTER_VIEW_HPP