#include "CScriptTrigger.hpp" #include "Character/CModelData.hpp" #include "CActorParameters.hpp" #include "Collision/CMaterialList.hpp" #include "CStateManager.hpp" #include "TCastTo.hpp" #include "World/CPlayer.hpp" #include "Weapon/CGameProjectile.hpp" #include "Weapon/CWeapon.hpp" #include "Particle/CGenDescription.hpp" #include "CPlayerState.hpp" namespace urde { CScriptTrigger::CScriptTrigger(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CVector3f& pos, const zeus::CAABox& bounds, const CDamageInfo& dInfo, const zeus::CVector3f& forceField, ETriggerFlags triggerFlags, bool active, bool deactivateOnEntered, bool deactivateOnExited) : CActor(uid, active, name, info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Trigger), CActorParameters::None(), kInvalidUniqueId) , x100_damageInfo(dInfo) , x11c_forceField(forceField) , x128_forceMagnitude(forceField.magnitude()) , x12c_flags(triggerFlags) , x130_bounds(bounds) { x148_26_deactivateOnEntered = deactivateOnEntered; x148_27_deactivateOnExited = deactivateOnExited; } void CScriptTrigger::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptTrigger::Think(float dt, CStateManager& mgr) { if (GetActive()) UpdateInhabitants(dt, mgr); } void CScriptTrigger::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { if (GetActive() && (msg == EScriptObjectMessage::Deactivate || msg == EScriptObjectMessage::Deleted)) { if (msg == EScriptObjectMessage::Deactivate) { xe8_inhabitants.clear(); x148_25_camSubmerged = false; } if (x148_28_) { x148_28_ = false; if (x148_29_didPhazonDamage) { mgr.Player()->DecrementPhazon(); x148_29_didPhazonDamage = false; } if (x8_uid == mgr.GetLastTriggerId()) mgr.SetLastTriggerId(kInvalidUniqueId); } } CEntity::AcceptScriptMsg(msg, uid, mgr); } CScriptTrigger::CObjectTracker* CScriptTrigger::FindObject(TUniqueId id) { auto& inhabitants = GetInhabitants(); const auto& iter = std::find(inhabitants.begin(), inhabitants.end(), id); if (iter != inhabitants.end()) return &(*iter); return nullptr; } void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr) { #if 0 bool inhabitantExited = false; bool player = false; for (auto it = xe8_inhabitants.begin(); it != xe8_inhabitants.end();) { TCastToPtr act(mgr.ObjectById((*it).GetObjectId())); if (act->GetUniqueId() == mgr.Player()->GetUniqueId()) { TCastToPtr pl(act); if (bool(x12c_flags & ETriggerFlags::DetectPlayer)) { player = true; using EPlayerMorphBallState = CPlayer::EPlayerMorphBallState; EPlayerMorphBallState mState = pl->GetMorphballTransitionState(); if ((mState == EPlayerMorphBallState::Morphed && bool(x12c_flags & ETriggerFlags::DetectMorphedPlayer)) || (mState == EPlayerMorphBallState::Unmorphed && bool(x12c_flags & ETriggerFlags::DetectUnmorphedPlayer))) { it = xe8_inhabitants.erase(it); if (x148_28_) { x148_28_ = false; if (x148_29_didPhazonDamage) { mgr.Player()->DecrementPhazon(); x148_29_didPhazonDamage = false; } if (mgr.GetLastTriggerId() == GetUniqueId()) mgr.SetLastTriggerId(kInvalidUniqueId); } InhabitantExited(*act, mgr); continue; } } const auto& touchBounds = GetTouchBounds(); const auto& actTouchBounds = act->GetTouchBounds(); if (touchBounds && actTouchBounds) { if (actTouchBounds->intersects(*touchBounds)) { inhabitantExited = true; InhabitantIdle(*act, mgr); if (act->HealthInfo() && x100_damageInfo.GetDamage() > 0.f) mgr.ApplyDamage(GetUniqueId(), act->GetUniqueId(), GetUniqueId(), x100_damageInfo, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull})); TCastToPtr physAct{act}; if (physAct) { float forceMult = 1.f; if (bool(x12c_flags & ETriggerFlags::UseBooleanIntersection)) forceMult = touchBounds->booleanIntersection(*actTouchBounds).volume() / actTouchBounds->volume(); zeus::CVector3f force = forceMult * x11c_forceField; if (bool(x12c_flags & ETriggerFlags::UseCollisionImpulses)) { physAct->ApplyImpulseWR(force, zeus::CAxisAngle::sIdentity); physAct->UseCollisionImpulses(); } else physAct->ApplyForceWR(force, zeus::CAxisAngle::sIdentity); } } } else { it = xe8_inhabitants.erase(it); if (mgr.Player()->GetUniqueId() == (*it).GetObjectId()) { if (x148_28_) { x148_28_ = false; if (x148_29_didPhazonDamage) { mgr.Player()->DecrementPhazon(); x148_29_didPhazonDamage = false; } } } if (mgr.GetLastTriggerId() == GetUniqueId()) mgr.SetLastTriggerId(kInvalidUniqueId); InhabitantExited(*act, mgr); continue; } } else { it = xe8_inhabitants.erase(it); if (mgr.Player()->GetUniqueId() == (*it).GetObjectId()) { if (x148_28_) { x148_28_ = false; if (x148_29_didPhazonDamage) { mgr.Player()->DecrementPhazon(); x148_29_didPhazonDamage = false; } } } if (mgr.GetLastTriggerId() == GetUniqueId()) mgr.SetLastTriggerId(kInvalidUniqueId); } } if (bool(x12c_flags & ETriggerFlags::DetectPlayerIfInside) && x148_24_playerInside && !inhabitantExited) { SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::None); return; } if (!player) { SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None); if (x148_27_deactivateOnExited) { mgr.SendScriptMsg(GetUniqueId(), mgr.GetEditorIdForUniqueId(GetUniqueId()), EScriptObjectMessage::Deactivate, EScriptObjectState::Exited); } } #endif } std::list& CScriptTrigger::GetInhabitants() { return xe8_inhabitants; } rstl::optional_object CScriptTrigger::GetTouchBounds() const { if (x30_24_active) return {GetTriggerBoundsWR()}; return {}; } static const CWeaponMode sktonOHurtWeaponMode = CWeaponMode(EWeaponType::Power, false, false, true); void CScriptTrigger::Touch(CActor& act, CStateManager& mgr) { if (!act.GetActive() || act.GetMaterialList().HasMaterial(EMaterialTypes::Trigger)) return; if (FindObject(act.GetUniqueId()) == nullptr) { ETriggerFlags testFlags = ETriggerFlags::None; TCastToPtr pl(act); if (pl) { if (x128_forceMagnitude > 0.f && (x12c_flags & ETriggerFlags::DetectPlayer) != ETriggerFlags::None && mgr.GetLastTriggerId() == kInvalidUniqueId) mgr.SetLastTriggerId(x8_uid); testFlags |= ETriggerFlags::DetectPlayer; if (pl->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed) testFlags |= ETriggerFlags::DetectUnmorphedPlayer; else if (pl->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed) testFlags |= ETriggerFlags::DetectMorphedPlayer; } else if (TCastToPtr(act)) { testFlags |= ETriggerFlags::DetectAI; } else if (TCastToPtr(act)) { testFlags |= ETriggerFlags::DetectProjectiles1 | ETriggerFlags::DetectProjectiles2 | ETriggerFlags::DetectProjectiles3 | ETriggerFlags::DetectProjectiles4 | ETriggerFlags::DetectProjectiles5 | ETriggerFlags::DetectProjectiles6 | ETriggerFlags::DetectProjectiles7; } else if (CWeapon* weap = TCastToPtr(act)) { if ((weap->GetAttribField() & CWeapon::EProjectileAttrib::Bombs) != CWeapon::EProjectileAttrib::None) testFlags |= ETriggerFlags::DetectBombs; else if ((weap->GetAttribField() & CWeapon::EProjectileAttrib::PowerBombs) != CWeapon::EProjectileAttrib::None) testFlags |= ETriggerFlags::DetectPowerBombs; } if ((testFlags & x12c_flags) != ETriggerFlags::None) { xe8_inhabitants.push_back(act.GetUniqueId()); InhabitantAdded(act, mgr); if (pl) { if (!x148_28_) { x148_28_ = true; if (x148_29_didPhazonDamage) { mgr.Player()->DecrementPhazon(); x148_29_didPhazonDamage = false; } else if (x100_damageInfo.GetDamage() > 0.f) { const CDamageVulnerability* dVuln = mgr.Player()->GetDamageVulnerability(); if (dVuln->WeaponHurts(x100_damageInfo.GetWeaponMode(), 0) && x100_damageInfo.GetWeaponMode().GetType() == EWeaponType::Phazon && !mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::PhazonSuit)) { pl->IncrementPhazon(); x148_29_didPhazonDamage = true; } } } } SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None); if (x148_26_deactivateOnEntered) { mgr.SendScriptMsg(x8_uid, mgr.GetEditorIdForUniqueId(x8_uid), EScriptObjectMessage::Deactivate, EScriptObjectState::Entered); if (act.HealthInfo() && x100_damageInfo.GetDamage() > 0.f) { mgr.ApplyDamage(x8_uid, act.GetUniqueId(), x8_uid, x100_damageInfo, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}), zeus::CVector3f::skZero); } } if ((x12c_flags & ETriggerFlags::KillOnEnter) != ETriggerFlags::None && act.HealthInfo()) { CHealthInfo* hInfo = act.HealthInfo(); mgr.ApplyDamage( x8_uid, act.GetUniqueId(), x8_uid, {sktonOHurtWeaponMode, 10.f * hInfo->GetHP(), 0.f, 0.f}, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}), zeus::CVector3f::skZero); } } else InhabitantRejected(act, mgr); } } zeus::CAABox CScriptTrigger::GetTriggerBoundsWR() const { return {x130_bounds.min + x34_transform.origin, x130_bounds.max + x34_transform.origin}; } }