#include #include #include #include #ifdef WIN32 #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #ifndef NOMINMAX #define NOMINMAX #endif #include #endif #include "logvisor/logvisor.hpp" #include "ImGuiEngine.hpp" #include "Runtime/Graphics/CGraphics.hpp" #include "Runtime/MP1/MP1.hpp" #include "Runtime/ConsoleVariables/FileStoreManager.hpp" #include "Runtime/ConsoleVariables/CVarManager.hpp" #include "amuse/BooBackend.hpp" #include "../version.h" //#include //#pragma STDC FENV_ACCESS ON #include using namespace std::literals; class Limiter { using delta_clock = std::chrono::high_resolution_clock; using duration_t = std::chrono::nanoseconds; public: void Reset() { m_oldTime = delta_clock::now(); } void Sleep(duration_t targetFrameTime) { if (targetFrameTime.count() == 0) { return; } auto start = delta_clock::now(); duration_t adjustedSleepTime = SleepTime(targetFrameTime); if (adjustedSleepTime.count() > 0) { NanoSleep(adjustedSleepTime); duration_t overslept = TimeSince(start) - adjustedSleepTime; if (overslept < duration_t{targetFrameTime}) { m_overheadTimes[m_overheadTimeIdx] = overslept; m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size(); } } Reset(); } duration_t SleepTime(duration_t targetFrameTime) { const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime); m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) / m_overheadTimes.size(); if (sleepTime > m_overhead) { return sleepTime - m_overhead; } return duration_t{0}; } private: delta_clock::time_point m_oldTime; std::array m_overheadTimes{}; size_t m_overheadTimeIdx = 0; duration_t m_overhead = duration_t{0}; duration_t TimeSince(delta_clock::time_point start) { return std::chrono::duration_cast(delta_clock::now() - start); } #if _WIN32 bool m_initialized; double m_countPerNs; void NanoSleep(const duration_t duration) { if (!m_initialized) { LARGE_INTEGER freq; QueryPerformanceFrequency(&freq); m_countPerNs = static_cast(freq.QuadPart) / 1000000000.0; m_initialized = true; } DWORD ms = std::chrono::duration_cast(duration).count(); auto tickCount = static_cast(static_cast(duration.count()) * m_countPerNs); LARGE_INTEGER count; QueryPerformanceCounter(&count); if (ms > 10) { // Adjust for Sleep overhead ::Sleep(ms - 10); } auto end = count.QuadPart + tickCount; do { QueryPerformanceCounter(&count); } while (count.QuadPart < end); } #else void NanoSleep(const duration_t duration) { std::this_thread::sleep_for(duration); } #endif }; extern std::string ExeDir; namespace metaforce { static logvisor::Module Log{"Metaforce"}; std::optional g_mainMP1; static std::string CPUFeatureString(const zeus::CPUInfo& cpuInf) { std::string features; #if defined(__x86_64__) || defined(_M_X64) auto AddFeature = [&features](const char* str) { if (!features.empty()) features += ", "; features += str; }; if (cpuInf.AESNI) AddFeature("AES-NI"); if (cpuInf.SSE1) AddFeature("SSE"); if (cpuInf.SSE2) AddFeature("SSE2"); if (cpuInf.SSE3) AddFeature("SSE3"); if (cpuInf.SSSE3) AddFeature("SSSE3"); if (cpuInf.SSE4a) AddFeature("SSE4a"); if (cpuInf.SSE41) AddFeature("SSE4.1"); if (cpuInf.SSE42) AddFeature("SSE4.2"); if (cpuInf.AVX) AddFeature("AVX"); if (cpuInf.AVX2) AddFeature("AVX2"); #endif return features; } #if 0 struct WindowCallback : boo::IWindowCallback { friend struct Application; private: bool m_fullscreenToggleRequested = false; boo::SWindowRect m_lastRect; bool m_rectDirty = false; bool m_windowInvalid = false; // ImGuiWindowCallback m_imguiCallback; void resized(const boo::SWindowRect& rect, bool sync) override { m_lastRect = rect; m_rectDirty = true; // m_imguiCallback.resized(rect, sync); } void mouseDown(const boo::SWindowCoord& coord, EMouseButton button, boo::EModifierKey mods) override { // if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) { // if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { // as->mouseDown(coord, button, mods); // } // } // m_imguiCallback.mouseDown(coord, button, mods); } void mouseUp(const boo::SWindowCoord& coord, EMouseButton button, boo::EModifierKey mods) override { if (g_mainMP1) { if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { as->mouseUp(coord, button, mods); } } // m_imguiCallback.mouseUp(coord, button, mods); } void mouseMove(const boo::SWindowCoord& coord) override { // if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) { // if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { // as->mouseMove(coord); // } // } // m_imguiCallback.mouseMove(coord); } // void mouseEnter(const boo::SWindowCoord& coord) override { m_imguiCallback.mouseEnter(coord); } // void mouseLeave(const boo::SWindowCoord& coord) override { m_imguiCallback.mouseLeave(coord); } void scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll) override { // if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) { // if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { // as->scroll(coord, scroll); // } // } // m_imguiCallback.scroll(coord, scroll); } void charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat) override { // if (!ImGuiWindowCallback::m_keyboardCaptured && g_mainMP1) { // if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { // as->charKeyDown(charCode, mods, isRepeat); // } // } // m_imguiCallback.charKeyDown(charCode, mods, isRepeat); } void charKeyUp(unsigned long charCode, boo::EModifierKey mods) override { if (g_mainMP1) { if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { as->charKeyUp(charCode, mods); } } // m_imguiCallback.charKeyUp(charCode, mods); } void specialKeyDown(aurora::SpecialKey key, boo::EModifierKey mods, bool isRepeat) override { // if (!ImGuiWindowCallback::m_keyboardCaptured && g_mainMP1) { // if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { // as->specialKeyDown(key, mods, isRepeat); // } // } // if (True(mods & boo::EModifierKey::Alt)) { // if (key == aurora::SpecialKey::Enter) { // m_fullscreenToggleRequested = true; // } else if (key == aurora::SpecialKey::F4) { // m_windowInvalid = true; // } // } // m_imguiCallback.specialKeyDown(key, mods, isRepeat); } void specialKeyUp(aurora::SpecialKey key, boo::EModifierKey mods) override { // if (g_mainMP1) { // if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { // as->specialKeyUp(key, mods); // } // } // m_imguiCallback.specialKeyUp(key, mods); } void destroyed() override { m_windowInvalid = true; } }; #endif struct Application : aurora::AppDelegate { private: FileStoreManager& m_fileMgr; CVarManager& m_cvarManager; CVarCommons& m_cvarCommons; ImGuiConsole m_imGuiConsole; std::string m_errorString; std::string m_deferredProject; bool m_projectInitialized = false; std::optional m_amuseAllocWrapper; std::unique_ptr m_voiceEngine; Limiter m_limiter{}; bool m_noShaderWarmup = false; bool m_firstFrame = true; bool m_fullscreenToggleRequested = false; bool m_quitRequested = false; using delta_clock = std::chrono::high_resolution_clock; std::chrono::time_point m_prevFrameTime; std::vector m_deferredControllers; // used to capture controllers added before CInputGenerator // is built, i.e during initialization public: Application(FileStoreManager& fileMgr, CVarManager& cvarMgr, CVarCommons& cvarCmns) : m_fileMgr(fileMgr), m_cvarManager(cvarMgr), m_cvarCommons(cvarCmns), m_imGuiConsole(cvarMgr, cvarCmns) {} void onAppLaunched() noexcept override { initialize(); auto backend = static_cast(aurora::get_backend_string()); aurora::set_window_title(fmt::format(FMT_STRING("Metaforce {} [{}]"), METAFORCE_WC_DESCRIBE, backend)); m_voiceEngine = boo::NewAudioVoiceEngine("metaforce", "Metaforce"); m_voiceEngine->setVolume(0.7f); m_amuseAllocWrapper.emplace(*m_voiceEngine); for (const auto& str : aurora::get_args()) { auto arg = static_cast(str); if (m_deferredProject.empty() && !arg.starts_with('-') && !arg.starts_with('+')) m_deferredProject = arg; if (arg == "--no-shader-warmup") m_noShaderWarmup = true; else if (arg == "--no-sound") m_voiceEngine->setVolume(0.f); } } void initialize() { zeus::detectCPU(); for (const auto& str : aurora::get_args()) { auto arg = static_cast(str); } const zeus::CPUInfo& cpuInf = zeus::cpuFeatures(); Log.report(logvisor::Info, FMT_STRING("CPU Name: {}"), cpuInf.cpuBrand); Log.report(logvisor::Info, FMT_STRING("CPU Vendor: {}"), cpuInf.cpuVendor); Log.report(logvisor::Info, FMT_STRING("CPU Features: {}"), CPUFeatureString(cpuInf)); } bool onAppIdle(float realDt) noexcept override { if (auto* input = g_InputGenerator) { if (!m_deferredControllers.empty()) { for (const auto which : m_deferredControllers) { input->controllerAdded(which); } m_deferredControllers.clear(); } } if (!m_projectInitialized && !m_deferredProject.empty()) { if (CDvdFile::Initialize(m_deferredProject)) { m_projectInitialized = true; } else { Log.report(logvisor::Error, FMT_STRING("Failed to open disc image '{}'"), m_deferredProject); m_errorString = fmt::format(FMT_STRING("Failed to open disc image '{}'"), m_deferredProject); m_deferredProject.clear(); } } const auto targetFrameTime = getTargetFrameTime(); bool skipRetrace = false; if (g_ResFactory != nullptr) { OPTICK_EVENT("Async Load Resources"); const auto idleTime = m_limiter.SleepTime(targetFrameTime); skipRetrace = g_ResFactory->AsyncIdle(idleTime); } if (skipRetrace) { // We stopped loading resources to catch the next frame m_limiter.Reset(); } else { // No more to load, and we're under frame time { OPTICK_EVENT("Sleep"); m_limiter.Sleep(targetFrameTime); } } OPTICK_FRAME("MainThread"); // Check if fullscreen has been toggled, if so set the fullscreen cvar accordingly if (m_fullscreenToggleRequested) { m_cvarCommons.m_fullscreen->fromBoolean(!m_cvarCommons.getFullscreen()); m_fullscreenToggleRequested = false; } // Check if the user has modified the fullscreen CVar, if so set fullscreen state accordingly if (m_cvarCommons.m_fullscreen->isModified()) { aurora::set_fullscreen(m_cvarCommons.getFullscreen()); } // Let CVarManager inform all CVar listeners of the CVar's state and clear all mdoified flags if necessary m_cvarManager.proc(); if (!g_mainMP1 && m_projectInitialized) { g_mainMP1.emplace(nullptr, nullptr); g_mainMP1->Init(m_fileMgr, &m_cvarManager, m_voiceEngine.get(), *m_amuseAllocWrapper); if (!m_noShaderWarmup) { g_mainMP1->WarmupShaders(); } } float dt = 1 / 60.f; if (m_cvarCommons.m_variableDt->toBoolean()) { dt = std::min(realDt, 1 / 30.f); } if (g_mainMP1) { m_imGuiConsole.PreUpdate(); if (g_mainMP1->Proc(dt)) { return false; } m_imGuiConsole.PostUpdate(); } else { auto result = m_imGuiConsole.ShowAboutWindow(false, m_errorString, true); if (result) { m_deferredProject = std::move(*result); } } if (m_quitRequested) { if (g_mainMP1) { g_mainMP1->Quit(); } else { return false; } } return true; } void onAppDraw() noexcept override { OPTICK_EVENT("Draw"); if (g_Renderer != nullptr) { g_Renderer->BeginScene(); if (g_mainMP1) { g_mainMP1->Draw(); } g_Renderer->EndScene(); } } void onAppPostDraw() noexcept override { OPTICK_EVENT("PostDraw"); if (m_voiceEngine) { m_voiceEngine->pumpAndMixVoices(); } CBooModel::ClearModelUniformCounters(); CGraphics::TickRenderTimings(); ++logvisor::FrameIndex; } void onAppWindowResized(const aurora::WindowSize& size) noexcept override { CGraphics::SetViewportResolution({static_cast(size.width), static_cast(size.height)}); } void onAppWindowMoved(std::int32_t x, std::int32_t y) noexcept override { // TODO: implement this } void onAppDisplayScaleChanged(float scale) noexcept override { ImGuiEngine_Initialize(scale); } void onControllerButton(uint32_t idx, aurora::ControllerButton button, bool pressed) noexcept override { if (auto* input = g_InputGenerator) { input->controllerButton(idx, button, pressed); } } void onControllerAxis(uint32_t idx, aurora::ControllerAxis axis, int16_t value) noexcept override { if (auto* input = g_InputGenerator) { input->controllerAxis(idx, axis, value); } } void onControllerAdded(uint32_t which) noexcept override { if (auto* input = g_InputGenerator) { input->controllerAdded(which); } else { m_deferredControllers.emplace_back(which); } } void onControllerRemoved(uint32_t which) noexcept override { if (auto* input = g_InputGenerator) { input->controllerRemoved(which); } } void onAppExiting() noexcept override { m_imGuiConsole.Shutdown(); if (g_mainMP1) { g_mainMP1->Shutdown(); } g_mainMP1.reset(); m_cvarManager.serialize(); m_voiceEngine.reset(); m_amuseAllocWrapper.reset(); CDvdFile::Shutdown(); } void onCharKeyDown(uint8_t code, aurora::ModifierKey mods, bool isRepeat) noexcept override { if (g_mainMP1) { if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { as->charKeyDown(code, mods, isRepeat); } } } void onCharKeyUp(uint8_t code, aurora::ModifierKey mods) noexcept override { if (g_mainMP1) { if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { as->charKeyUp(code, mods); } } } void onSpecialKeyDown(aurora::SpecialKey key, aurora::ModifierKey mods, bool isRepeat) noexcept override { if (g_mainMP1) { if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { as->specialKeyDown(key, mods, isRepeat); } } if (True(mods & (aurora::ModifierKey::LeftAlt | aurora::ModifierKey::RightAlt))) { if (key == aurora::SpecialKey::Enter) { m_fullscreenToggleRequested = true; } else if (key == aurora::SpecialKey::F4) { m_quitRequested = true; } } } void onSpecialKeyUp(aurora::SpecialKey key, aurora::ModifierKey mods) noexcept override { if (g_mainMP1) { if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) { as->specialKeyUp(key, mods); } } } void onTextInput(const std::string& text) noexcept override {} void onModifierKeyDown(aurora::ModifierKey mods, bool isRepeat) noexcept override {} void onModifierKeyUp(aurora::ModifierKey mods) noexcept override {} void onMouseMove(int32_t x, int32_t y, int32_t xrel, int32_t yrel, aurora::MouseButton state) noexcept override {} void onMouseButtonDown(int32_t x, int32_t y, aurora::MouseButton button, int32_t clicks) noexcept override {} void onMouseButtonUp(int32_t x, int32_t y, aurora::MouseButton button) noexcept override {} void onImGuiInit(float scale) noexcept override { ImGuiEngine_Initialize(scale); } void onImGuiAddTextures() noexcept override { ImGuiEngine_AddTextures(); } [[nodiscard]] std::string getGraphicsApi() const { return m_cvarCommons.getGraphicsApi(); } [[nodiscard]] uint32_t getSamples() const { return m_cvarCommons.getSamples(); } [[nodiscard]] uint32_t getAnisotropy() const { return m_cvarCommons.getAnisotropy(); } [[nodiscard]] bool getDeepColor() const { return m_cvarCommons.getDeepColor(); } [[nodiscard]] std::chrono::nanoseconds getTargetFrameTime() const { if (m_cvarCommons.getVariableFrameTime()) { return std::chrono::nanoseconds{0}; } return std::chrono::duration_cast(std::chrono::seconds{1}) / 60; } }; } // namespace metaforce static void SetupBasics(bool logging) { auto result = zeus::validateCPU(); if (!result.first) { #if _WIN32 && !WINDOWS_STORE std::string msg = fmt::format(FMT_STRING("ERROR: This build of Metaforce requires the following CPU features:\n{}\n"), metaforce::CPUFeatureString(result.second)); MessageBoxW(nullptr, nowide::widen(msg).c_str(), L"CPU error", MB_OK | MB_ICONERROR); #else fmt::print(stderr, FMT_STRING("ERROR: This build of Metaforce requires the following CPU features:\n{}\n"), metaforce::CPUFeatureString(result.second)); #endif exit(1); } logvisor::RegisterStandardExceptions(); if (logging) logvisor::RegisterConsoleLogger(); #if SENTRY_ENABLED FileStoreManager fileMgr{"sentry-native-metaforce"}; std::string cacheDir{fileMgr.getStoreRoot()}; logvisor::RegisterSentry("metaforce", METAFORCE_WC_DESCRIBE, cacheDir.c_str()); #endif } static bool IsClientLoggingEnabled(int argc, char** argv) { for (int i = 1; i < argc; ++i) { if (!strncmp(argv[i], "-l", 2)) { return true; } } return false; } #if !WINDOWS_STORE int main(int argc, char** argv) { // TODO: This seems to fix a lot of weird issues with rounding // but breaks animations, need to research why this is the case // for now it's disabled // fesetround(FE_TOWARDZERO); if (argc > 1 && !strcmp(argv[1], "--dlpackage")) { fmt::print(FMT_STRING("{}\n"), METAFORCE_DLPACKAGE); return 100; } SetupBasics(IsClientLoggingEnabled(argc, argv)); metaforce::FileStoreManager fileMgr{"metaforce"}; metaforce::CVarManager cvarMgr{fileMgr}; metaforce::CVarCommons cvarCmns{cvarMgr}; std::vector args; for (int i = 1; i < argc; ++i) args.emplace_back(argv[i]); cvarMgr.parseCommandLine(args); std::string logFile = cvarCmns.getLogFile(); std::string logFilePath; if (!logFile.empty()) { std::time_t time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now()); char buf[100]; std::strftime(buf, 100, "%Y-%m-%d_%H-%M-%S", std::localtime(&time)); logFilePath = fmt::format(FMT_STRING("{}/{}-{}"), fileMgr.getStoreRoot(), buf, logFile); logvisor::RegisterFileLogger(logFilePath.c_str()); } auto app = std::make_unique(fileMgr, cvarMgr, cvarCmns); auto icon = metaforce::GetIcon(); auto data = aurora::Icon{ .data = std::move(icon.data), .width = icon.width, .height = icon.height, }; aurora::app_run(std::move(app), std::move(data), argc, argv); return 0; } #endif #if WINDOWS_STORE #include "boo/UWPViewProvider.hpp" using namespace Windows::ApplicationModel::Core; [Platform::MTAThread] int WINAPIV main(Platform::Array ^ params) { SetupBasics(false); metaforce::Application appCb; auto viewProvider = ref new boo::ViewProvider(appCb, "metaforce", "Metaforce", "metaforce", params, false); CoreApplication::Run(viewProvider); return 0; } #elif _WIN32 #include #include int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR lpCmdLine, int) { int argc = 0; char** argv = nullptr; nowide::args _(argc, argv); const DWORD outType = GetFileType(GetStdHandle(STD_ERROR_HANDLE)); if (IsClientLoggingEnabled(argc, argv) && outType == FILE_TYPE_UNKNOWN) logvisor::CreateWin32Console(); return main(argc, argv); } #endif