#ifndef __URDE_CWORLDTRANSMANAGER_HPP__ #define __URDE_CWORLDTRANSMANAGER_HPP__ #include "RetroTypes.hpp" #include "CRandom16.hpp" namespace urde { class CWorldTransManager { float x0_ = 0.f; u32 x4_ = 0; u32 x8_ = 0; u8 x14_ = 0; float x18_; CRandom16 x20_ = CRandom16(99); u16 x24_ = 1189; u32 x28_ = 0; u8 x2c_ = 127; u8 x2d_ = 64; u32 x30_ = 0; float x38_ = 0.f; union { struct { bool x44_24_ : 1; bool x44_25_ : 1; bool x44_26_ : 1; bool x44_27_ : 1; bool x44_28_ : 1; }; u8 dummy = 0; }; public: CWorldTransManager() : x44_24_(true) {} void DrawFirstPass() const {} void DrawSecondPass() const {} void DrawAllModels() const {} void UpdateLights(float) {} void UpdateEnabled(float) {} void UpdateDisabled(float) {} void Update(float) {} void DrawEnabled() const; void DrawDisabled() const; void sub_80209280() const {} void Draw() const { if (x30_ == 0) DrawDisabled(); else if (x30_ == 1) DrawEnabled(); else if (x30_ == 2) sub_80209280(); } void StartTransition() { x0_ = 0.f; x18_ = 0.f; x44_24_ = false; x44_24_ = true; } void EndTransition() {} void PleaseStopSoon() {} bool IsTransitionEnabled() const { return false; } void DisableTransition() {} void TouchModels() {} void EnableTransition() {} }; } #endif // __URDE_CWORLDTRANSMANAGER_HPP__