#include "Runtime/Audio/CAudioGroupSet.hpp" #include namespace urde { amuse::AudioGroupData CAudioGroupSet::LoadData() { const auto readU32 = [](const u8* ptr) { uint32_t value; std::memcpy(&value, ptr, sizeof(value)); return hecl::SBig(value); }; athena::io::MemoryReader r(m_buffer.get(), INT32_MAX); x10_baseName = r.readString(); x20_name = r.readString(); u8* buf = m_buffer.get() + r.position(); const uint32_t poolLen = readU32(buf); unsigned char* pool = buf + 4; buf += poolLen + 4; const uint32_t projLen = readU32(buf); unsigned char* proj = buf + 4; buf += projLen + 4; const uint32_t sampLen = readU32(buf); unsigned char* samp = buf + 4; buf += sampLen + 4; const uint32_t sdirLen = readU32(buf); unsigned char* sdir = buf + 4; return {proj, projLen, pool, poolLen, sdir, sdirLen, samp, sampLen, amuse::GCNDataTag{}}; } CAudioGroupSet::CAudioGroupSet(std::unique_ptr&& in) : m_buffer(std::move(in)), m_data(LoadData()) {} CFactoryFnReturn FAudioGroupSetDataFactory(const urde::SObjectTag& tag, std::unique_ptr&& in, u32 len, const urde::CVParamTransfer& vparms, CObjectReference* selfRef) { return TToken::GetIObjObjectFor(std::make_unique(std::move(in))); } } // namespace urde