#ifndef SPECTER_DEFERREDWINDOWEVENTS_HPP #define SPECTER_DEFERREDWINDOWEVENTS_HPP #include #include #include namespace Specter { template struct DeferredWindowEvents : public boo::IWindowCallback { Receiver& m_rec; std::mutex m_mt; std::condition_variable m_resizeCv; DeferredWindowEvents(Receiver& rec) : m_rec(rec) {} bool m_destroyed = false; void destroyed() { m_destroyed = true; } bool m_hasResize = false; boo::SWindowRect m_latestResize; void resized(const boo::SWindowRect& rect) { std::unique_lock lk(m_mt); m_latestResize = rect; m_hasResize = true; m_resizeCv.wait_for(lk, std::chrono::milliseconds(500)); } struct Command { enum class Type { MouseDown, MouseUp, MouseMove, MouseEnter, MouseLeave, Scroll, TouchDown, TouchUp, TouchMove, CharKeyDown, CharKeyUp, SpecialKeyDown, SpecialKeyUp, ModKeyDown, ModKeyUp } m_type; boo::SWindowCoord m_coord; boo::EMouseButton m_button; boo::EModifierKey m_mods; boo::SScrollDelta m_scroll; boo::STouchCoord m_tCoord; uintptr_t m_tid; unsigned long m_charcode; boo::ESpecialKey m_special; bool m_isRepeat; void dispatch(Receiver& rec) const { switch (m_type) { case Type::MouseDown: rec.mouseDown(m_coord, m_button, m_mods); break; case Type::MouseUp: rec.mouseUp(m_coord, m_button, m_mods); break; case Type::MouseMove: rec.mouseMove(m_coord); break; case Type::MouseEnter: rec.mouseEnter(m_coord); break; case Type::MouseLeave: rec.mouseLeave(m_coord); break; case Type::Scroll: rec.scroll(m_coord, m_scroll); break; case Type::TouchDown: rec.touchDown(m_tCoord, m_tid); break; case Type::TouchUp: rec.touchUp(m_tCoord, m_tid); break; case Type::TouchMove: rec.touchMove(m_tCoord, m_tid); break; case Type::CharKeyDown: rec.charKeyDown(m_charcode, m_mods, m_isRepeat); break; case Type::CharKeyUp: rec.charKeyUp(m_charcode, m_mods); break; case Type::SpecialKeyDown: rec.specialKeyDown(m_special, m_mods, m_isRepeat); break; case Type::SpecialKeyUp: rec.specialKeyUp(m_special, m_mods); break; case Type::ModKeyDown: rec.modKeyDown(m_mods, m_isRepeat); break; case Type::ModKeyUp: rec.modKeyUp(m_mods); break; default: break; } } Command(Type tp) : m_type(tp) {} }; std::vector m_cmds; void mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mods) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::MouseDown); m_cmds.back().m_coord = coord; m_cmds.back().m_button = button; m_cmds.back().m_mods = mods; } void mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mods) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::MouseUp); m_cmds.back().m_coord = coord; m_cmds.back().m_button = button; m_cmds.back().m_mods = mods; } void mouseMove(const boo::SWindowCoord& coord) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::MouseMove); m_cmds.back().m_coord = coord; } void mouseEnter(const boo::SWindowCoord& coord) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::MouseEnter); m_cmds.back().m_coord = coord; } void mouseLeave(const boo::SWindowCoord& coord) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::MouseLeave); m_cmds.back().m_coord = coord; } void scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::Scroll); m_cmds.back().m_coord = coord; m_cmds.back().m_scroll = scroll; } void touchDown(const boo::STouchCoord& coord, uintptr_t tid) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::TouchDown); m_cmds.back().m_tCoord = coord; m_cmds.back().m_tid = tid; } void touchUp(const boo::STouchCoord& coord, uintptr_t tid) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::TouchUp); m_cmds.back().m_tCoord = coord; m_cmds.back().m_tid = tid; } void touchMove(const boo::STouchCoord& coord, uintptr_t tid) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::TouchMove); m_cmds.back().m_tCoord = coord; m_cmds.back().m_tid = tid; } void charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::CharKeyDown); m_cmds.back().m_charcode = charCode; m_cmds.back().m_mods = mods; m_cmds.back().m_isRepeat = isRepeat; } void charKeyUp(unsigned long charCode, boo::EModifierKey mods) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::CharKeyUp); m_cmds.back().m_charcode = charCode; m_cmds.back().m_mods = mods; } void specialKeyDown(boo::ESpecialKey key, boo::EModifierKey mods, bool isRepeat) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::SpecialKeyDown); m_cmds.back().m_special = key; m_cmds.back().m_mods = mods; m_cmds.back().m_isRepeat = isRepeat; } void specialKeyUp(boo::ESpecialKey key, boo::EModifierKey mods) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::SpecialKeyUp); m_cmds.back().m_special = key; m_cmds.back().m_mods = mods; } void modKeyDown(boo::EModifierKey mod, bool isRepeat) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::ModKeyDown); m_cmds.back().m_mods = mod; m_cmds.back().m_isRepeat = isRepeat; } void modKeyUp(boo::EModifierKey mod) { std::unique_lock lk(m_mt); m_cmds.emplace_back(Command::Type::ModKeyUp); m_cmds.back().m_mods = mod; } boo::ITextInputCallback* getTextInputCallback() {return m_rec.getTextInputCallback();} void dispatchEvents() { std::unique_lock lk(m_mt); bool destroyed = m_destroyed; bool hasResize = m_hasResize; if (hasResize) m_hasResize = false; boo::SWindowRect latestResize = m_latestResize; std::vector cmds; m_cmds.swap(cmds); lk.unlock(); if (destroyed) { m_rec.destroyed(); return; } if (hasResize) m_rec.resized(latestResize, latestResize); for (const Command& cmd : cmds) cmd.dispatch(m_rec); } }; } #endif // SPECTER_DEFERREDWINDOWEVENTS_HPP