#include "ViewManager.hpp" #include "specter/Space.hpp" #include "specter/Menu.hpp" #include "SplashScreen.hpp" #include "locale/locale.hpp" #include "ResourceBrowser.hpp" #include "icons/icons.hpp" #include "badging/Badging.hpp" #include "Runtime/Graphics/CModel.hpp" #include "Runtime/Graphics/CGraphics.hpp" #include "Runtime/Character/CSkinRules.hpp" #include "Graphics/CMetroidModelInstance.hpp" #include "World/CWorldTransManager.hpp" #include "Graphics/Shaders/CColoredQuadFilter.hpp" #include "Audio/CStreamAudioManager.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/World/CPlayer.hpp" #include "hecl/Pipeline.hpp" #include using YAMLNode = athena::io::YAMLNode; extern hecl::SystemString ExeDir; namespace urde { void ViewManager::InitMP1(MP1::CMain& main) { main.Init(m_fileStoreManager, &m_cvarManager, m_mainWindow.get(), m_voiceEngine.get(), *m_amuseAllocWrapper); if (!m_noShaderWarmup) main.WarmupShaders(); m_testGameView.reset(new TestGameView(*this, m_viewResources, *m_rootView, m_cvarManager)); m_rootView->accessContentViews().clear(); m_rootView->accessContentViews().push_back(m_testGameView.get()); m_rootView->updateSize(); } void ViewManager::TestGameView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub) { specter::View::resized(root, sub); urde::CGraphics::SetViewportResolution({sub.size[0], sub.size[1]}); if (m_debugText) { boo::SWindowRect newSub = sub; newSub.location[1] = 5 * m_vm.m_viewResources.pixelFactor(); m_debugText->resized(root, newSub); } } void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ) { m_vm.m_projManager.mainDraw(); if (m_debugText) m_debugText->draw(gfxQ); } void ViewManager::TestGameView::think() { if (!m_debugText) { m_debugText.reset(new specter::MultiLineTextView(m_vm.m_viewResources, *this, m_vm.m_viewResources.m_monoFont18)); boo::SWindowRect sub = subRect(); sub.location[1] = 5 * m_vm.m_viewResources.pixelFactor(); m_debugText->resized(rootView().subRect(), sub); } if (m_debugText) { std::string overlayText; if (g_StateManager) { if (m_cvarCommons.m_debugOverlayShowFrameCounter->toBoolean()) overlayText += fmt::format(FMT_STRING("Frame: {}\n"), g_StateManager->GetUpdateFrameIndex()); if (m_cvarCommons.m_debugOverlayShowFramerate->toBoolean()) overlayText += fmt::format(FMT_STRING("FPS: {}\n"), urde::CGraphics::GetFPS()); if (m_cvarCommons.m_debugOverlayShowInGameTime->toBoolean()) { double igt = g_GameState->GetTotalPlayTime(); u32 ms = u64(igt * 1000) % 1000; auto pt = std::div(igt, 3600); overlayText += fmt::format(FMT_STRING("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60, ms); } if (g_StateManager->GetCurrentArea() != nullptr && m_cvarCommons.m_debugOverlayShowRoomTimer->toBoolean()) { double igt = g_GameState->GetTotalPlayTime(); if (m_currentRoom != g_StateManager->GetCurrentArea()) { m_currentRoom = static_cast(g_StateManager->GetCurrentArea()); m_lastRoomTime = igt - m_currentRoomStart; m_currentRoomStart = igt; } double currentRoomTime = igt - m_currentRoomStart; u32 curFrames = std::round(u32(currentRoomTime * 60)); u32 lastFrames = std::round(u32(m_lastRoomTime * 60)); overlayText += fmt::format(FMT_STRING("Room Time:{:8.3f}/{:6d}| Last Room:{:8.3f}/{:6d}\n"), currentRoomTime, curFrames, m_lastRoomTime, lastFrames); } if (g_StateManager->Player() && m_cvarCommons.m_debugOverlayPlayerInfo->toBoolean()) { const CPlayer& pl = g_StateManager->GetPlayer(); const zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f()); const zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager); const zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f()); overlayText += fmt::format(FMT_STRING("Player Position: x {}, y {}, z {}\n" " Roll: {}, Pitch: {}, Yaw: {}\n" " Momentum: x {}, y: {}, z: {}\n" " Velocity: x {}, y: {}, z: {}\n" "Camera Position: x {}, y {}, z {}\n" " Roll: {}, Pitch: {}, Yaw: {}\n"), pl.GetTranslation().x(), pl.GetTranslation().y(), pl.GetTranslation().z(), zeus::radToDeg(plQ.roll()), zeus::radToDeg(plQ.pitch()), zeus::radToDeg(plQ.yaw()), pl.GetMomentum().x(), pl.GetMomentum().y(), pl.GetMomentum().z(), pl.GetVelocity().x(), pl.GetVelocity().y(), pl.GetVelocity().z(), camXf.origin.x(), camXf.origin.y(), camXf.origin.z(), zeus::radToDeg(camQ.roll()), zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw())); } if (m_cvarCommons.m_debugOverlayWorldInfo->toBoolean()) { TLockedToken tbl = g_SimplePool->GetObj({FOURCC('STRG'), g_StateManager->GetWorld()->IGetStringTableAssetId()}); const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId(); overlayText += fmt::format(FMT_STRING("World: 0x{}{}, Area: {}\n"), g_GameState->CurrentWorldAssetId(), (tbl.IsLoaded() ? (" " + hecl::Char16ToUTF8(tbl->GetString(0))).c_str() : ""), aId); } const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId(); if (m_cvarCommons.m_debugOverlayAreaInfo->toBoolean() && g_StateManager->GetWorld() && g_StateManager->GetWorld()->DoesAreaExist(aId)) { const auto& layerStates = g_GameState->CurrentWorldState().GetLayerState(); std::string layerBits; u32 totalActive = 0; for (u32 i = 0; i < layerStates->GetAreaLayerCount(aId); ++i) { if (layerStates->IsLayerActive(aId, i)) { ++totalActive; layerBits += "1"; } else layerBits += "0"; } overlayText += fmt::format(FMT_STRING("Area AssetId: 0x{}, Total Objects: {}\n" "Active Layer bits: {}\n"), g_StateManager->GetWorld()->GetArea(aId)->GetAreaAssetId(), g_StateManager->GetAllObjectList().size(), layerBits); } } if (m_cvarCommons.m_debugOverlayShowRandomStats->toBoolean()) { overlayText += fmt::format(FMT_STRING("CRandom16::Next calls: {}\n"), urde::CRandom16::GetNumNextCalls()); } if (m_cvarCommons.m_debugOverlayShowResourceStats->toBoolean()) overlayText += fmt::format(FMT_STRING("Resource Objects: {}\n"), g_SimplePool->GetLiveObjects()); if (!overlayText.empty()) m_debugText->typesetGlyphs(overlayText); } } specter::View* ViewManager::BuildSpaceViews() { m_rootSpaceView = m_rootSpace->buildSpaceView(m_viewResources); return m_rootSpaceView; } specter::RootView* ViewManager::SetupRootView() { m_rootView.reset(new specter::RootView(*this, m_viewResources, m_mainWindow.get())); m_rootView->setBackground(zeus::skBlack); return m_rootView.get(); } SplashScreen* ViewManager::SetupSplashView() { m_splash.reset(new SplashScreen(*this, m_viewResources)); if (!m_showSplash) m_splash->close(true); return m_splash.get(); } void ViewManager::RootSpaceViewBuilt(specter::View* view) { std::vector& cViews = m_rootView->accessContentViews(); cViews.clear(); cViews.push_back(view); cViews.push_back(m_splash.get()); m_rootView->updateSize(); } void ViewManager::ProjectChanged(hecl::Database::Project& proj) { CDvdFile::Shutdown(); // FIXME trilogy hack hecl::ProjectPath projectPath(proj.getProjectWorkingPath(), _SYS_STR("out/files/MP1")); if (!projectPath.isDirectory()) { projectPath = hecl::ProjectPath(proj.getProjectWorkingPath(), _SYS_STR("out/files")); } CDvdFile::Initialize(projectPath); } void ViewManager::SetupEditorView() { m_rootSpace.reset(new RootSpace(*this)); SplitSpace* split = new SplitSpace(*this, nullptr, specter::SplitView::Axis::Horizontal); m_rootSpace->setChild(std::unique_ptr(split)); split->setChildSlot(0, std::make_unique(*this, split)); split->setChildSlot(1, std::make_unique(*this, split)); BuildSpaceViews(); } void ViewManager::SetupEditorView(ConfigReader& r) { m_rootSpace.reset(Space::NewRootSpaceFromConfigStream(*this, r)); BuildSpaceViews(); } void ViewManager::SaveEditorView(ConfigWriter& w) { if (!m_rootSpace) return; m_rootSpace->saveState(w); } void ViewManager::DismissSplash() { if (!m_showSplash) return; m_showSplash = false; m_splash->close(); } ViewManager::ViewManager(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr) : m_fileStoreManager(fileMgr) , m_cvarManager(cvarMgr) , m_projManager(*this) , m_fontCache(fileMgr) , m_locale(locale::SystemLocaleOrEnglish()) , m_recentProjectsPath(fmt::format(FMT_STRING(_SYS_STR("{}/recent_projects.txt")), fileMgr.getStoreRoot())) , m_recentFilesPath(fmt::format(FMT_STRING(_SYS_STR("{}/recent_files.txt")), fileMgr.getStoreRoot())) { Space::SpaceMenuNode::InitializeStrings(*this); char path[2048]; hecl::Sstat theStat; auto fp = hecl::FopenUnique(m_recentProjectsPath.c_str(), _SYS_STR("r"), hecl::FileLockType::Read); if (fp) { while (std::fgets(path, std::size(path), fp.get())) { std::string pathStr(path); pathStr.pop_back(); hecl::SystemStringConv pathStrView(pathStr); if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode)) { m_recentProjects.emplace_back(pathStrView.sys_str()); } } } fp = hecl::FopenUnique(m_recentFilesPath.c_str(), _SYS_STR("r"), hecl::FileLockType::Read); if (fp) { while (std::fgets(path, std::size(path), fp.get())) { std::string pathStr(path); pathStr.pop_back(); hecl::SystemStringConv pathStrView(pathStr); if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode)) { m_recentFiles.emplace_back(pathStrView.sys_str()); } } } } ViewManager::~ViewManager() {} void ViewManager::pushRecentProject(hecl::SystemStringView path) { for (hecl::SystemString& testPath : m_recentProjects) { if (path == testPath) return; } m_recentProjects.emplace_back(path); const auto fp = hecl::FopenUnique(m_recentProjectsPath.c_str(), _SYS_STR("w"), hecl::FileLockType::Write); if (fp == nullptr) { return; } for (const hecl::SystemString& pPath : m_recentProjects) { fmt::print(fp.get(), FMT_STRING("{}\n"), hecl::SystemUTF8Conv(pPath)); } } void ViewManager::pushRecentFile(hecl::SystemStringView path) { for (hecl::SystemString& testPath : m_recentFiles) { if (path == testPath) return; } m_recentFiles.emplace_back(path); const auto fp = hecl::FopenUnique(m_recentFilesPath.c_str(), _SYS_STR("w"), hecl::FileLockType::Write); if (fp == nullptr) { return; } for (const hecl::SystemString& pPath : m_recentFiles) { fmt::print(fp.get(), FMT_STRING("{}\n"), hecl::SystemUTF8Conv(pPath)); } } void ViewManager::init(boo::IApplication* app) { m_mainWindow = app->newWindow(_SYS_STR("URDE")); m_mainWindow->showWindow(); m_mainWindow->setWaitCursor(true); float pixelFactor = m_mainWindow->getVirtualPixelFactor(); m_mainBooFactory = m_mainWindow->getMainContextDataFactory(); m_pipelineConv = hecl::NewPipelineConverter(m_mainBooFactory); hecl::conv = m_pipelineConv.get(); m_mainPlatformName = m_mainBooFactory->platformName(); m_mainWindow->setTitle(fmt::format(FMT_STRING(_SYS_STR("URDE [{}]")), m_mainPlatformName)); m_mainCommandQueue = m_mainWindow->getCommandQueue(); m_viewResources.init(m_mainBooFactory, &m_fontCache, &m_themeData, pixelFactor); InitializeIcons(m_viewResources); InitializeBadging(m_viewResources); m_viewResources.prepFontCacheAsync(m_mainWindow.get()); specter::RootView* root = SetupRootView(); m_showSplash = true; root->accessContentViews().push_back(SetupSplashView()); root->updateSize(); m_renderTex = root->renderTex(); m_mainWindow->setWaitCursor(false); m_voiceEngine = boo::NewAudioVoiceEngine(); m_voiceEngine->setVolume(0.7f); m_amuseAllocWrapper.emplace(*m_voiceEngine); for (const auto& arg : app->getArgs()) { if (m_deferedProject.empty() && hecl::SearchForProject(arg)) m_deferedProject = arg; if (arg == _SYS_STR("--no-shader-warmup")) m_noShaderWarmup = true; else if (arg == _SYS_STR("--no-sound")) m_voiceEngine->setVolume(0.f); } if (m_deferedProject.empty()) { /* Default behavior - search upwards for packaged project containing the program */ if (hecl::ProjectRootPath projRoot = hecl::SearchForProject(ExeDir)) { hecl::SystemString rootPath(projRoot.getAbsolutePath()); hecl::Sstat theStat; if (!hecl::Stat((rootPath + _SYS_STR("/out/files/Metroid1.upak")).c_str(), &theStat) && S_ISREG(theStat.st_mode)) m_deferedProject = rootPath + _SYS_STR("/out"); } } } bool ViewManager::proc() { if (!m_deferedProject.empty() && m_viewResources.fontCacheReady()) { m_projManager.openProject(m_deferedProject); m_deferedProject.clear(); } boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue(); if (m_rootView->isDestroyed()) return false; if (m_updatePf) { m_viewResources.resetPixelFactor(m_reqPf); specter::RootView* root = SetupRootView(); if (m_rootSpace) BuildSpaceViews(); else { std::vector& cViews = m_rootView->accessContentViews(); cViews.push_back(SetupSplashView()); } root->updateSize(); m_updatePf = false; } m_rootView->dispatchEvents(); m_rootView->internalThink(); if (m_rootSpace) m_rootSpace->think(); if (m_splash) m_splash->think(); if (m_deferSplit) { SplitSpace* ss = static_cast(m_deferSplit->spaceSplit(m_deferSplitAxis, m_deferSplitThisSlot)); m_rootView->startSplitDrag(ss->splitView(), m_deferSplitCoord); m_deferSplit = nullptr; } ++m_editorFrames; if (m_rootSpaceView && m_editorFrames <= 30) m_rootSpaceView->setMultiplyColor(zeus::CColor::lerp({1, 1, 1, 0}, {1, 1, 1, 1}, m_editorFrames / 30.0)); m_cvarManager.proc(); m_projManager.mainUpdate(); if (m_testGameView) m_testGameView->think(); if (g_Renderer) g_Renderer->BeginScene(); m_rootView->draw(gfxQ); if (g_Renderer) g_Renderer->EndScene(); gfxQ->execute(); if (g_ResFactory) g_ResFactory->AsyncIdle(); #ifndef URDE_MSAN m_voiceEngine->pumpAndMixVoices(); #endif if (!m_skipWait || !hecl::com_developer->toBoolean()) m_mainWindow->waitForRetrace(); CBooModel::ClearModelUniformCounters(); CGraphics::TickRenderTimings(); ++logvisor::FrameIndex; return true; } void ViewManager::stop() { m_mainWindow->getCommandQueue()->stopRenderer(); m_projManager.shutdown(); CDvdFile::Shutdown(); DestroyIcons(); DestroyBadging(); m_viewResources.destroyResData(); m_fontCache.destroyAtlases(); } } // namespace urde