#pragma once #include "ITweak.hpp" namespace DataSpec { struct ITweakTargeting : public ITweak { virtual atUint32 GetTargetRadiusMode() const = 0; virtual float GetCurrLockOnExitDuration() const = 0; virtual float GetCurrLockOnEnterDuration() const = 0; virtual float GetCurrLockOnSwitchDuration() const = 0; virtual float GetLockConfirmScale() const = 0; virtual float GetNextLockOnEnterDuration() const = 0; virtual float GetNextLockOnExitDuration() const = 0; virtual float GetNextLockOnSwitchDuration() const = 0; virtual float GetSeekerScale() const = 0; virtual float GetSeekerAngleSpeed() const = 0; virtual float GetXRayRetAngleSpeed() const = 0; virtual float GetOrbitPointZOffset() const = 0; virtual float GetOrbitPointInTime() const = 0; virtual float GetOrbitPointOutTime() const = 0; virtual const zeus::CColor& GetThermalReticuleColor() const = 0; virtual float GetTargetFlowerScale() const = 0; virtual const zeus::CColor& GetTargetFlowerColor() const = 0; virtual float GetMissileBracketDuration() const = 0; virtual float GetMissileBracketScaleStart() const = 0; virtual float GetMissileBracketScaleEnd() const = 0; virtual float GetMissileBracketScaleDuration() const = 0; virtual const zeus::CColor& GetMissileBracketColor() const = 0; virtual float GetChargeGaugeOvershootOffset() const = 0; virtual float GetChargeGaugeOvershootDuration() const = 0; virtual float GetOuterBeamSquaresScale() const = 0; virtual const zeus::CColor& GetOuterBeamSquareColor() const = 0; virtual float GetLockonDuration() const = 0; virtual float GetInnerBeamScale() const = 0; virtual const zeus::CColor& GetInnerBeamColorPower() const = 0; virtual const zeus::CColor& GetInnerBeamColorIce() const = 0; virtual const zeus::CColor& GetInnerBeamColorWave() const = 0; virtual const zeus::CColor& GetInnerBeamColorPlasma() const = 0; virtual const float* GetOuterBeamSquareAngles(int i) const = 0; virtual float GetChargeGaugeAngle(int i) const = 0; virtual float GetChargeGaugeScale() const = 0; virtual const zeus::CColor& GetChargeGaugeNonFullColor() const = 0; virtual atUint32 GetChargeTickCount() const = 0; virtual float GetChargeTickAnglePitch() const = 0; virtual float GetLockFireScale() const = 0; virtual float GetLockFireDuration() const = 0; virtual const zeus::CColor& GetLockFireColor() const = 0; virtual float GetLockDaggerScaleStart() const = 0; virtual float GetLockDaggerScaleEnd() const = 0; virtual const zeus::CColor& GetLockDaggerColor() const = 0; virtual float GetLockDaggerAngle0() const = 0; virtual float GetLockDaggerAngle1() const = 0; virtual float GetLockDaggerAngle2() const = 0; virtual const zeus::CColor& GetLockConfirmColor() const = 0; virtual const zeus::CColor& GetSeekerColor() const = 0; virtual float GetLockConfirmClampMin() const = 0; virtual float GetLockConfirmClampMax() const = 0; virtual float GetTargetFlowerClampMin() const = 0; virtual float GetTargetFlowerClampMax() const = 0; virtual float GetSeekerClampMin() const = 0; virtual float GetSeekerClampMax() const = 0; virtual float GetMissileBracketClampMin() const = 0; virtual float GetMissileBracketClampMax() const = 0; virtual float GetInnerBeamClampMin() const = 0; virtual float GetInnerBeamClampMax() const = 0; virtual float GetChargeGaugeClampMin() const = 0; virtual float GetChargeGaugeClampMax() const = 0; virtual float GetLockFireClampMin() const = 0; virtual float GetLockFireClampMax() const = 0; virtual float GetLockDaggerClampMin() const = 0; virtual float GetLockDaggerClampMax() const = 0; virtual float GetGrappleSelectScale() const = 0; virtual float GetGrappleScale() const = 0; virtual float GetGrappleClampMin() const = 0; virtual float GetGrappleClampMax() const = 0; virtual const zeus::CColor& GetGrapplePointSelectColor() const = 0; virtual const zeus::CColor& GetGrapplePointColor() const = 0; virtual const zeus::CColor& GetLockedGrapplePointSelectColor() const = 0; virtual float GetGrappleMinClampScale() const = 0; virtual const zeus::CColor& GetChargeGaugePulseColorHigh() const = 0; virtual float GetFullChargeFadeDuration() const = 0; virtual const zeus::CColor& GetOrbitPointColor() const = 0; virtual const zeus::CColor& GetCrosshairsColor() const = 0; virtual float GetCrosshairsScaleDuration() const = 0; virtual bool DrawOrbitPoint() const = 0; virtual const zeus::CColor& GetChargeGaugePulseColorLow() const = 0; virtual float GetChargeGaugePulsePeriod() const = 0; virtual float GetReticuleClampMin() const = 0; virtual float GetReticuleClampMax() const = 0; virtual const zeus::CColor& GetXRayRetRingColor() const = 0; virtual float GetReticuleScale() const = 0; virtual float GetScanTargetClampMin() const = 0; virtual float GetScanTargetClampMax() const = 0; virtual float GetAngularLagSpeed() const = 0; }; } // namespace DataSpec