#ifndef __URDE_CCOLLISIONSURFACE_HPP__ #define __URDE_CCOLLISIONSURFACE_HPP__ #include "zeus/zeus.hpp" #include "RetroTypes.hpp" namespace urde { class CCollisionSurface { zeus::CVector3f x0_a; zeus::CVector3f xc_b; zeus::CVector3f x18_c; u32 x24_flags; public: CCollisionSurface(const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&, u32); zeus::CVector3f GetNormal() const; zeus::CVector3f GetVert(s32) const; zeus::CVector3f GetPoint(s32) const; zeus::CPlane GetPlane() const; u32 GetSurfaceFlags() const { return x24_flags; } }; } #endif // __URDE_CCOLLISIONSURFACE_HPP__