#include "CMemoryCardSys.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/IMain.hpp" namespace metaforce { kabufuda::SystemString CMemoryCardSys::ResolveDolphinCardPath(kabufuda::ECardSlot slot) { if (g_Main->IsUSA() && !g_Main->IsTrilogy()) { const char* home = getenv("HOME"); if (!home) return {}; kabufuda::SystemString path = home; path += fmt::format(FMT_STRING("/Library/Application Support/Dolphin/GC/MemoryCard{:c}.USA.raw"), slot == kabufuda::ECardSlot::SlotA ? 'A' : 'B'); hecl::Sstat theStat; if (hecl::Stat(path.c_str(), &theStat) || !S_ISREG(theStat.st_mode)) return {}; return path; } return {}; } kabufuda::SystemString CMemoryCardSys::_CreateDolphinCard(kabufuda::ECardSlot slot) { if (g_Main->IsUSA() && !g_Main->IsTrilogy()) { const char* home = getenv("HOME"); if (!home) return {}; kabufuda::SystemString path = home; path += "/Library/Application Support/Dolphin/GC"; if (hecl::RecursiveMakeDir(path.c_str()) < 0) return {}; path += fmt::format(FMT_STRING("/MemoryCard{:c}.USA.raw"), slot == kabufuda::ECardSlot::SlotA ? 'A' : 'B'); const auto fp = hecl::FopenUnique(path.c_str(), "wb"); if (fp == nullptr) { return {}; } return path; } return {}; } } // namespace metaforce