#include "CRealElement.hpp" #include "CParticleGlobals.hpp" namespace Retro { CREKeyframeEmitter::CREKeyframeEmitter(CInputStream& in) { x4_percent = in.readUint32Big(); x8_a = in.readUint32Big(); xc_b = in.readBool(); xd_c = in.readBool(); x10_d = in.readUint32Big(); x14_e = in.readUint32Big(); u32 count = in.readUint32Big(); x18_keys.reserve(count); for (u32 i=0 ; i= x10_d) { int v1 = emitterTime - x14_e; int v2 = x10_d - x14_e; calcKey = v1 / v2; calcKey *= v2; calcKey = v1 - calcKey; calcKey += x14_e; } valOut = x18_keys[calcKey]; } else { int x10_d_m1 = x10_d - 1; if (x10_d_m1 < calcKey) calcKey = x10_d_m1; valOut = x18_keys[calcKey]; } } else { int ltPerc = CParticleGlobals::g_particleLifetimePercentTweenInt; float ltPercRem = CParticleGlobals::g_particleLifetimePercentTweenIntFloatRem; if (ltPerc == 100) valOut = x18_keys[100]; else valOut = x18_keys[ltPerc+1] * ltPercRem + (1.0f - ltPercRem) * x18_keys[ltPerc]; } return false; } bool CRELifetimeTween::GetValue(int frame, float& valOut) const { float ltFac = frame / CParticleGlobals::g_particleLifetimeFloat; float a, b; x4_a->GetValue(frame, a); x8_b->GetValue(frame, b); valOut = b * ltFac + (1.0f - ltFac) * a; return false; } bool CREConstant::GetValue(int frame, float& valOut) const { valOut = x4_val; return false; } bool CRETimeChain::GetValue(int frame, float& valOut) const { int v; xc_c->GetValue(frame, v); if (frame >= v) return x8_b->GetValue(frame, valOut); else return x4_a->GetValue(frame, valOut); } bool CREAdd::GetValue(int frame, float& valOut) const { float a, b; x4_a->GetValue(frame, a); x8_b->GetValue(frame, b); valOut = a + b; return false; } bool CREClamp::GetValue(int frame, float &valOut) const { float a, b; x4_a->GetValue(frame, a); x8_b->GetValue(frame, b); xc_c->GetValue(frame, valOut); if (valOut > b) valOut = b; if (valOut < a) valOut = a; return false; } }