set(CHARACTER_SOURCES CharacterCommon.hpp CAssetFactory.hpp CAssetFactory.cpp CCharacterFactory.hpp CCharacterFactory.cpp CModelData.hpp CModelData.cpp CAnimData.hpp CAnimData.cpp CCharAnimTime.hpp CCharAnimTime.cpp IMetaAnim.hpp IMetaAnim.cpp IMetaTrans.hpp CAnimationDatabase.hpp CAnimationDatabaseGame.hpp CAnimationDatabaseGame.cpp CTransitionDatabase.hpp CTransitionDatabaseGame.hpp CTransitionDatabaseGame.cpp CHierarchyPoseBuilder.hpp CHierarchyPoseBuilder.cpp CPoseAsTransforms.hpp CPoseAsTransforms.cpp CSkinBank.hpp CSkinBank.cpp CCharLayoutInfo.hpp CCharLayoutInfo.cpp CLayoutDescription.hpp CSegIdList.hpp CSegIdList.cpp CSegId.hpp CSegId.cpp TSegIdMap.hpp CSkinRules.hpp CSkinRules.cpp CAnimCharacterSet.hpp CAnimCharacterSet.cpp CAnimationSet.hpp CAnimationSet.cpp CCharacterSet.hpp CCharacterSet.cpp CCharacterInfo.hpp CCharacterInfo.cpp CPASDatabase.hpp CPASDatabase.cpp CPASAnimState.hpp CPASAnimState.cpp CPASParmInfo.hpp CPASParmInfo.cpp CPASAnimInfo.hpp CPASAnimInfo.cpp CPASAnimParm.hpp CPASAnimParm.cpp CPASAnimParmData.hpp CPASAnimParmData.cpp CEffectComponent.hpp CEffectComponent.cpp CAnimation.hpp CAnimation.cpp CAnimationManager.hpp CAnimationManager.cpp CTransition.hpp CTransition.cpp CTransitionManager.hpp CTransitionManager.cpp CMetaAnimFactory.hpp CMetaAnimFactory.cpp CMetaAnimPlay.hpp CMetaAnimPlay.cpp CMetaAnimBlend.hpp CMetaAnimBlend.cpp CMetaAnimPhaseBlend.hpp CMetaAnimPhaseBlend.cpp CMetaAnimRandom.hpp CMetaAnimRandom.cpp CMetaAnimSequence.hpp CMetaAnimSequence.cpp CMetaTransFactory.hpp CMetaTransFactory.cpp CMetaTransMetaAnim.hpp CMetaTransMetaAnim.cpp CMetaTransTrans.hpp CMetaTransTrans.cpp CMetaTransPhaseTrans.hpp CMetaTransPhaseTrans.cpp CMetaTransSnap.hpp CMetaTransSnap.cpp CAnimTreeLoopIn.hpp CAnimTreeLoopIn.cpp CAnimTreeSequence.hpp CAnimTreeSequence.cpp CAnimTreeAnimReaderContainer.hpp CAnimTreeAnimReaderContainer.cpp CAnimTreeBlend.hpp CAnimTreeBlend.cpp CAnimTreeNode.hpp CAnimTreeNode.cpp CAnimTreeScale.hpp CAnimTreeScale.cpp CAnimTreeTimeScale.hpp CAnimTreeTimeScale.cpp CAnimTreeTransition.hpp CAnimTreeTransition.cpp CAnimTreeTweenBase.hpp CAnimTreeTweenBase.cpp CAnimTreeSingleChild.hpp CAnimTreeSingleChild.cpp CAnimTreeDoubleChild.hpp CAnimTreeDoubleChild.cpp CAnimPlaybackParms.hpp IAnimReader.hpp IAnimReader.cpp CPrimitive.hpp CPrimitive.cpp CHalfTransition.hpp CHalfTransition.cpp CTimeScaleFunctions.hpp CTimeScaleFunctions.cpp CParticleData.hpp CParticleData.cpp CParticleDatabase.hpp CParticleDatabase.cpp CParticleGenInfo.hpp CParticleGenInfo.cpp CAnimPOIData.hpp CAnimPOIData.cpp CPOINode.hpp CPOINode.cpp CBoolPOINode.hpp CBoolPOINode.cpp CInt32POINode.hpp CInt32POINode.cpp CSoundPOINode.hpp CSoundPOINode.cpp CParticlePOINode.hpp CParticlePOINode.cpp CAnimSourceReader.hpp CAnimSourceReader.cpp CAnimSource.hpp CAnimSource.cpp CAllFormatsAnimSource.hpp CAllFormatsAnimSource.cpp CSegStatementSet.hpp CSegStatementSet.cpp CAnimPerSegmentData.hpp CAdditiveAnimPlayback.hpp CAdditiveAnimPlayback.cpp CActorLights.hpp CActorLights.cpp CAnimSysContext.hpp CBodyState.hpp CBodyState.cpp CBodyStateCmdMgr.hpp CBodyStateCmdMgr.cpp CBodyController.hpp CBodyController.cpp) runtime_add_list(Character CHARACTER_SOURCES)