#include "CFogVolumePlaneShader.hpp" namespace urde { void CFogVolumePlaneShader::CommitResources(size_t capacity) { m_vertCapacity = capacity; CGraphics::CommitResources([this, capacity](boo::IGraphicsDataFactory::Context& ctx) { m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(zeus::CVector4f), capacity); TShader::BuildShaderDataBinding(ctx, *this); return true; } BooTrace); } void CFogVolumePlaneShader::addFan(const zeus::CVector3f* verts, int numVerts) { if (numVerts == 3) { zeus::CMatrix4f proj = CGraphics::GetPerspectiveProjectionMatrix(true); zeus::CVector4f vert0 = proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[0]); if (m_verts.size()) { m_verts.push_back(m_verts.back()); m_verts.push_back(vert0); } m_verts.push_back(vert0); m_verts.push_back(proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[1])); m_verts.push_back(proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[2])); m_verts.push_back(m_verts.back()); } else if (numVerts == 4) { zeus::CMatrix4f proj = CGraphics::GetPerspectiveProjectionMatrix(true); zeus::CVector4f vert0 = proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[0]); if (m_verts.size()) { m_verts.push_back(m_verts.back()); m_verts.push_back(vert0); } m_verts.push_back(vert0); m_verts.push_back(proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[1])); m_verts.push_back(proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[3])); m_verts.push_back(proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[2])); } } void CFogVolumePlaneShader::draw(int pass) { if (m_verts.empty()) return; if (pass == 0) { if (m_vertCapacity < m_verts.size()) CommitResources(m_verts.size()); m_vbo->load(m_verts.data(), m_verts.size() * sizeof(zeus::CVector4f)); } CGraphics::SetShaderDataBinding(m_dataBinds[pass]); CGraphics::DrawArray(0, m_verts.size()); } URDE_SPECIALIZE_SHADER(CFogVolumePlaneShader) }