#pragma once #include #include "Runtime/RetroTypes.hpp" #include "Runtime/Character/CParticleData.hpp" #include #include #include namespace urde { class CParticleGen; class CStateManager; struct SObjectTag; enum class EParticleGenType { Normal, Auxiliary }; class CParticleGenInfo { SObjectTag x4_part; float xc_seconds; std::string x10_boneName; float x20_curTime = 0.f; bool x24_active = false; CParticleData::EParentedMode x28_parentMode; s32 x2c_flags; zeus::CVector3f x30_particleScale; float x3c_finishTime = 0.f; bool x40_grabInitialData = false; zeus::CTransform x44_transform; zeus::CVector3f x74_offset; EParticleGenType x80_type; public: CParticleGenInfo(const SObjectTag& part, int frameCount, std::string_view boneName, const zeus::CVector3f& scale, CParticleData::EParentedMode parentMode, int flags, EParticleGenType type); virtual ~CParticleGenInfo() = default; virtual void AddToRenderer() = 0; virtual void Render() = 0; virtual void Update(float dt, CStateManager& stateMgr) = 0; virtual void SetOrientation(const zeus::CTransform& xf, CStateManager& stateMgr) = 0; virtual void SetTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr) = 0; virtual void SetGlobalOrientation(const zeus::CTransform& xf, CStateManager& stateMgr) = 0; virtual void SetGlobalTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr) = 0; virtual void SetGlobalScale(const zeus::CVector3f& scale) = 0; virtual void SetParticleEmission(bool isActive, CStateManager& stateMgr) = 0; virtual bool IsSystemDeletable() const = 0; virtual std::optional GetBounds() const = 0; virtual bool HasActiveParticles() const = 0; virtual void DestroyParticles() = 0; virtual bool HasLight() const = 0; virtual TUniqueId GetLightId() const = 0; virtual void DeleteLight(CStateManager& stateMgr) = 0; virtual void SetModulationColor(const zeus::CColor& color) = 0; void SetFlags(s32 flags) { x2c_flags = flags; } s32 GetFlags() const { return x2c_flags; } void SetIsGrabInitialData(bool grabInitialData) { x40_grabInitialData = grabInitialData; } bool GetIsGrabInitialData() const { return x40_grabInitialData; } bool GetIsActive() const { return x24_active; } void SetIsActive(bool isActive) { x24_active = isActive; } void OffsetTime(float dt) { x20_curTime += dt; } const zeus::CVector3f& GetCurOffset() const { return x74_offset; } void SetCurOffset(const zeus::CVector3f& offset) { x74_offset = offset; } const zeus::CTransform& GetCurTransform() const { return x44_transform; } void SetCurTransform(const zeus::CTransform& xf) { x44_transform = xf; } const zeus::CVector3f& GetCurScale() const { return x30_particleScale; } void SetCurScale(const zeus::CVector3f& scale) { x30_particleScale = scale; } void SetInactiveStartTime(float seconds) { xc_seconds = seconds; } float GetInactiveStartTime() const { return xc_seconds; } void MarkFinishTime() { x3c_finishTime = x20_curTime; } float GetFinishTime() const { return x3c_finishTime; } float GetCurrentTime() const { return x20_curTime; } void SetCurrentTime(float time) { x20_curTime = time; } EParticleGenType GetType() const { return x80_type; } CParticleData::EParentedMode GetParentedMode() const { return x28_parentMode; } std::string_view GetLocatorName() const { return x10_boneName; } }; class CParticleGenInfoGeneric : public CParticleGenInfo { std::shared_ptr x84_system; TUniqueId x88_lightId; public: CParticleGenInfoGeneric(const SObjectTag& part, const std::weak_ptr& system, int frames, std::string_view boneName, const zeus::CVector3f& scale, CParticleData::EParentedMode parentMode, int flags, CStateManager& stateMgr, TAreaId areaId, int lightId, EParticleGenType state); void AddToRenderer() override; void Render() override; void Update(float dt, CStateManager& stateMgr) override; void SetOrientation(const zeus::CTransform& xf, CStateManager& stateMgr) override; void SetTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr) override; void SetGlobalOrientation(const zeus::CTransform& xf, CStateManager& stateMgr) override; void SetGlobalTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr) override; void SetGlobalScale(const zeus::CVector3f& scale) override; void SetParticleEmission(bool isActive, CStateManager& stateMgr) override; bool IsSystemDeletable() const override; std::optional GetBounds() const override; bool HasActiveParticles() const override; void DestroyParticles() override; bool HasLight() const override; TUniqueId GetLightId() const override; void DeleteLight(CStateManager& mgr) override; void SetModulationColor(const zeus::CColor& color) override; const std::shared_ptr& GetParticleSystem() const { return x84_system; } }; } // namespace urde