#ifndef __URDE_CPARTICLESWOOSH_HPP__ #define __URDE_CPARTICLESWOOSH_HPP__ #include "CParticleGen.hpp" #include "CToken.hpp" namespace urde { class CSwooshDescription; class CParticleSwoosh : public CParticleGen { public: CParticleSwoosh(const TToken& desc, int); void Update(double); void Render(); void SetOrientation(const zeus::CTransform&); void SetTranslation(const zeus::CVector3f&); void SetGlobalOrientation(const zeus::CTransform&); void SetGlobalTranslation(const zeus::CVector3f&); void SetGlobalScale(const zeus::CVector3f&); void SetLocalScale(const zeus::CVector3f&); void SetParticleEmission(bool); void SetModulationColor(const zeus::CColor&); const zeus::CTransform& GetOrientation() const; const zeus::CVector3f& GetTranslation() const; const zeus::CTransform& GetGlobalOrientation() const; const zeus::CVector3f& GetGlobalTranslation() const; const zeus::CVector3f& GetGlobalScale() const; const zeus::CColor& GetModulationColor() const; bool IsSystemDeletable() const; rstl::optional_object GetBounds() const; u32 GetParticleCount() const; bool SystemHasLight() const; CLight GetLight() const; bool GetParticleEmission() const; void DestroyParticles(); void Reset() {} }; } #endif // __URDE_CPARTICLESWOOSH_HPP__