#include "CSpacePirate.hpp" #include "Character/CCharLayoutInfo.hpp" #include "TCastTo.hpp" namespace urde { namespace MP1 { CSpacePirate::CSpacePirate(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& aParams, const CPatternedInfo& pInfo, CInputStream& in, u32 propCount) : CPatterned(ECharacter::SpacePirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, aParams, true) { } void CSpacePirate::Accept(IVisitor &visitor) { visitor.Visit(this); } } }