#include "CScriptDebugCameraWaypoint.hpp" #include "CActorParameters.hpp" #include "TCastTo.hpp" namespace urde { CScriptDebugCameraWaypoint::CScriptDebugCameraWaypoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, u32 w1) : CActor(uid, true, name, info, xf, CModelData::CModelDataNull(), {EMaterialTypes::NoStepLogic}, CActorParameters::None(), kInvalidUniqueId) , xe8_w1(w1) {} void CScriptDebugCameraWaypoint::Accept(IVisitor& visitor) { visitor.Visit(this); } } // namespace urde