#pragma once #include "CEntity.hpp" namespace urde { class CScriptDockAreaChange : public CEntity { s32 x34_dockReference; public: CScriptDockAreaChange(TUniqueId, std::string_view, const CEntityInfo&, s32, bool); void Accept(IVisitor& visitor); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr); }; } // namespace urde