#include "CScriptAreaAttributes.hpp" #include "CEnvFxManager.hpp" #include "CStateManager.hpp" #include "CWorld.hpp" namespace urde { CScriptAreaAttributes::CScriptAreaAttributes(TUniqueId uid, const CEntityInfo& info, bool showSkybox, EEnvFxType fxType, float envFxDensity, float thermalHeat, float xrayFogDistance, float worldLightingLevel, ResId skybox, EPhazonType phazonType) : CEntity(uid, info, true, std::string()) , x34_24_showSkybox(showSkybox) , x38_envFx(fxType) , x3c_envFxDensity(envFxDensity) , x40_thermalHeat(thermalHeat) , x44_xrayFogDistance(xrayFogDistance) , x48_worldLightingLevel(worldLightingLevel) , x4c_skybox(skybox) , x50_phazon(phazonType) { } void CScriptAreaAttributes::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) { AcceptScriptMsg(msg, objId, stateMgr); if (x4_areaId == kInvalidAreaId) return; if (msg == EScriptObjectMessage::InternalMessage13) { CGameArea* area = stateMgr.GetWorld()->GetArea(x4_areaId); area->SetAreaAttributes(this); stateMgr.GetEnvFxManager()->SetFxDensity(500, x3c_envFxDensity); } else if (msg >= EScriptObjectMessage::InternalMessage12) { CGameArea* area = stateMgr.GetWorld()->GetArea(x4_areaId); if (!area->IsPostConstructed()) return; area->SetAreaAttributes(nullptr); } } bool CScriptAreaAttributes::GetNeedsSky() const { return x34_24_showSkybox; } bool CScriptAreaAttributes::GetNeedsEnvFx() const { return x38_envFx != EEnvFxType::None; } float CScriptAreaAttributes::GetThermalHeat() const { return x40_thermalHeat; } float CScriptAreaAttributes::GetWorldLightingLevel() const { return x48_worldLightingLevel; } }