#ifndef __URDE_CINTELEMENT_HPP__ #define __URDE_CINTELEMENT_HPP__ #include "IElement.hpp" /* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Int_Elements */ namespace urde { class CIEKeyframeEmitter : public CIntElement { u32 x4_percent; u32 x8_unk1; bool xc_loop; bool xd_unk2; u32 x10_loopEnd; u32 x14_loopStart; std::vector x18_keys; public: CIEKeyframeEmitter(CInputStream& in); bool GetValue(int frame, int& valOut) const; }; class CIEDeath : public CIntElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CIEDeath(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, int& valOut) const; }; class CIEClamp : public CIntElement { std::unique_ptr x4_min; std::unique_ptr x8_max; std::unique_ptr xc_val; public: CIEClamp(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c) : x4_min(std::move(a)), x8_max(std::move(b)), xc_val(std::move(c)) {} bool GetValue(int frame, int& valOut) const; }; class CIETimeChain : public CIntElement { std::unique_ptr x4_a; std::unique_ptr x8_b; std::unique_ptr xc_swFrame; public: CIETimeChain(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c) : x4_a(std::move(a)), x8_b(std::move(b)), xc_swFrame(std::move(c)) {} bool GetValue(int frame, int& valOut) const; }; class CIEAdd : public CIntElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CIEAdd(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, int& valOut) const; }; class CIEConstant : public CIntElement { int x4_val; public: CIEConstant(int val) : x4_val(val) {} bool GetValue(int frame, int& valOut) const; }; class CIEImpulse : public CIntElement { std::unique_ptr x4_a; public: CIEImpulse(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, int& valOut) const; }; class CIELifetimePercent : public CIntElement { std::unique_ptr x4_percentVal; public: CIELifetimePercent(std::unique_ptr&& a) : x4_percentVal(std::move(a)) {} bool GetValue(int frame, int& valOut) const; }; class CIEInitialRandom : public CIntElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CIEInitialRandom(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, int& valOut) const; }; class CIEPulse : public CIntElement { std::unique_ptr x4_aDuration; std::unique_ptr x8_bDuration; std::unique_ptr xc_aVal; std::unique_ptr x10_bVal; public: CIEPulse(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c, std::unique_ptr&& d) : x4_aDuration(std::move(a)), x8_bDuration(std::move(b)), xc_aVal(std::move(c)), x10_bVal(std::move(d)) {} bool GetValue(int frame, int& valOut) const; }; class CIEMultiply : public CIntElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CIEMultiply(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, int& valOut) const; }; class CIESampleAndHold : public CIntElement { std::unique_ptr x4_sampleSource; int x8_nextSampleFrame = 0; std::unique_ptr xc_waitFramesMin; std::unique_ptr x10_waitFramesMax; int x14_holdVal; public: CIESampleAndHold(std::unique_ptr&& a, std::unique_ptr&& b, std::unique_ptr&& c) : x4_sampleSource(std::move(a)), xc_waitFramesMin(std::move(b)), x10_waitFramesMax(std::move(c)) {} bool GetValue(int frame, int& valOut) const; }; class CIERandom : public CIntElement { std::unique_ptr x4_min; std::unique_ptr x8_max; public: CIERandom(std::unique_ptr&& a, std::unique_ptr&& b) : x4_min(std::move(a)), x8_max(std::move(b)) {} bool GetValue(int frame, int& valOut) const; }; class CIETimeScale : public CIntElement { std::unique_ptr x4_a; public: CIETimeScale(std::unique_ptr&& a) : x4_a(std::move(a)) {} bool GetValue(int frame, int& valOut) const; }; class CIEGetCumulativeParticleCount : public CIntElement { public: bool GetValue(int frame, int& valOut) const; }; class CIEGetActiveParticleCount : public CIntElement { public: bool GetValue(int frame, int &valOut) const; }; class CIEGetEmitterTime : public CIntElement { public: bool GetValue(int frame, int &valOut) const; }; class CIEModulo : public CIntElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CIEModulo(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, int& valOut) const; }; class CIESubtract : public CIntElement { std::unique_ptr x4_a; std::unique_ptr x8_b; public: CIESubtract(std::unique_ptr&& a, std::unique_ptr&& b) : x4_a(std::move(a)), x8_b(std::move(b)) {} bool GetValue(int frame, int& valOut) const; }; } #endif // __URDE_CINTELEMENT_HPP__